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Author   Topic : "Mega frenzy. Is this good or bad?"
Guy-Incognito
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Joined: 21 Feb 2002
Posts: 147
Location: UK

PostPosted: Sat Apr 06, 2002 6:33 am     Reply with quote
This is a prequel to a recent picture I posted (Non Shall Pass).

Crits mentioned that 'Non Shall Pass' lacked impact. This picture explains things a bit.

So, is it good or bad? What about the colour scheme? Composition? Anything else that bothers you. Bear in mind that I'm a long way from finishing it, though.

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razzak
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Joined: 25 Jan 2002
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PostPosted: Sat Apr 06, 2002 7:26 am     Reply with quote
thats the shit!!!! way to go. love the head, or whatever is left of it, the robot looks like he's standing a bit awkward thou.
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Guy-Incognito
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Joined: 21 Feb 2002
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PostPosted: Sat Apr 06, 2002 10:21 am     Reply with quote
Thanks

I've tried to emphasise a sense of complete panic through loads of movement. Hopefully that shows.

I see what you mean about the way he is standing. The problem is actually the dude who has been knocked for 6 right in the centre of the picture. He makes the legs look cut off (some how).

Thanks for that
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chrono1
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Joined: 24 Jan 2002
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PostPosted: Sat Apr 06, 2002 11:13 am     Reply with quote
I love the sense of movement that this has. Though the 'bots stance is ackward and ill-balanced.

Is the bot back-hand sweeping the people in front of him? Also why is the 'bot looking at it's victim in it's left hand? Shouldn't it be more concerned with what's in front of it and around instead of savoring it's kill? Especially when it's going to be attacked very quickly by the guy welding the torch!

Regardless though it's a nicely dynamic scene.
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chrono1
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PostPosted: Sat Apr 06, 2002 4:17 pm     Reply with quote
Ah that makes much more sense.
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Steven Stahlberg
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Joined: 27 Oct 2000
Posts: 711
Location: Kuala Lumpur, Malaysia

PostPosted: Sat Apr 06, 2002 5:44 pm     Reply with quote
I tried an overpaint, hope you don't mind, some do, some don't. I was the one who mentioned 'more impact', just thought I'd follow up.



As you can see here it's less cartoony and more realistic in lighting, more atmospheric with the smoky air, though you could still keep the outlines and it could still be quite 'comic' like if you wanted. This has more impact now, because the values have been unified into large 'chunks' - the previous version is very 'splintered' and busy, too many contrasts scattered over it. I also changed the cropping to improve the composition, before the main focus was almost at the edge of the image and this is hardly ever a good idea. I also changed the color scheme, I thought the torch indicated darkness so I made it darker, and bluer to contrast with the torch light.
Well maybe it isn't a torch, and it's supposed to be daylight - but dusk or night is always much easier to work with to create drama.
That particular kind of greenish yellow you had before I've never really liked, though this may be simply my own preference. I also thought the green here and there, which I suppose indicated vegetation, was unnecessary and confusing the color scheme. This was a quickie, hope I didn't massacre your intent, and hope it helps.

edit: btw excellent poses and idea, cool design on the head of the robot!

[ April 06, 2002: Message edited by: Steven Stahlberg ]
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Guy-Incognito
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Joined: 21 Feb 2002
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PostPosted: Sun Apr 07, 2002 12:13 am     Reply with quote
Crikey -

I didn't consider some of these things! Well, To start with, the whole picture is on a tilt, which probably makes some things look off balance, but they're not.

I wanted to show that the robot is completely fearless and reacts slow to attacks. I have since added spears that are stabbed into his belly to build this understanding.

-Oh yes, the bot is looking at its victim
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Guy-Incognito
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Joined: 21 Feb 2002
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Location: UK

PostPosted: Sun Apr 07, 2002 2:50 am     Reply with quote
Damn that's good Steven!

All my pictures begin with outlines (comic-like) but never finish that way.

I had already decided to change the scene into night-time, like you have. So this is a brilliant reference.

Thanks for your time
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[666]Flat
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Joined: 18 Mar 2001
Posts: 1545
Location: FRANKFURT, Germany

PostPosted: Sun Apr 07, 2002 9:59 pm     Reply with quote
After all your super-pro rantings I thought you'd be the freaking master of art. See the guy with the torch? See how big his head is? Wohoo, even the masta has to overwork his work, oh boy!
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The Green Man
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Joined: 30 Mar 2002
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PostPosted: Sun Apr 07, 2002 11:41 pm     Reply with quote
Very Nice work...I love the sense of movement in the piece, you definatly created a sense of panic... at least in my opinion.
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Guy-Incognito
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Joined: 21 Feb 2002
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PostPosted: Mon Apr 08, 2002 4:07 am     Reply with quote
Well thanks, Flat.
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MarcusX
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Joined: 04 Apr 2002
Posts: 22
Location: Sweden

PostPosted: Mon Apr 08, 2002 5:16 am     Reply with quote
Its really neat, nice action in the image,,
as stated before I dont think the armored hero/robot has a balance issue, its just the camera thats tilted.

Something though.
The robot seems to be far away? some 10 meters away,, ? or,, in that case the fella that just had his heads squeezed feels a little to big
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Guy-Incognito
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Joined: 21 Feb 2002
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Location: UK

PostPosted: Mon Apr 08, 2002 11:38 pm     Reply with quote
It's a point. I already started fixing this problem.
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