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Topic : "3d character mesh" |
coconutmonkey member
Member # Joined: 20 Mar 2000 Posts: 166 Location: NC,USA
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Posted: Sun Sep 22, 2002 12:23 pm |
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Here's a character I'm currently working on. I just finshed the mesh about 5 min ago and I have his head/torso skinned but I'm not going to post a textured version for a while the colors are too brilliant right now. I used normal polygon modeling in max5 and subdivided it with Meshsmooth. Some of it's NURMS some of it's ClassicMS. Anyways sorry for it being on angelfire, I'm a loser. http://www.angelfire.com/art2/jwalker/1.jpg |
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AndyT member
Member # Joined: 24 Mar 2002 Posts: 1545 Location: Germany
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Posted: Sun Sep 22, 2002 12:42 pm |
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I like it. Just the arms seem like a rod that goes through the torso...
(Sigh. I suck when it comes to explaining in English)
Another try ... the armor seems to limit the freedom of movement. |
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Xyster21 member
Member # Joined: 13 Apr 2001 Posts: 204 Location: California USA
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Posted: Mon Sep 23, 2002 3:38 am |
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I like it but the hips seem... they seem feminine. I like it so far, reminds me of a gi joe in a cool way lol.  |
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