View previous topic :: View next topic |
Author |
Topic : "Space ship designs, finally released!" |
waylon member
Member # Joined: 05 Jul 2000 Posts: 762 Location: Milwaukee, WI US
|
Posted: Thu Mar 27, 2003 12:39 pm |
|
 |
Hey, everyone. Well, I started designing these three ships last August. We finally just released the designs to the public, so I'm free to post them as I please. They're for a mmorpg space game I'm working on called Vendetta.
http://www.guildsoftware.com/products.html
Anyway, enough outta me, here's some art.
Any comments or critiques, I'd love to hear them. I won't be changing these designs any more, but I have plenty of work still ahead of me.
The concepts for the ships are as follows:
The first one is built by a militaristic faction who only have about 300 years of ship building experience. They don't have force shields or anything, so it's plated like a tank.
The second one is built by a faction who's had space flight for over a millenium, but never had cause to fight anyone (until recently.) They're in the process of converting civilian craft designs into fighters.
The third one is built by sort of a nomad faction. The ships are hacked apart and put back together in different configurations as the need arises.
So that's what I was aiming for with the three designs. Like I said, any comments or crits would be greatly appreciated!
http://www.waylon-art.com |
|
Back to top |
|
shin member
Member # Joined: 08 Jun 2002 Posts: 98 Location: taiwan
|
Posted: Thu Mar 27, 2003 12:49 pm |
|
 |
WOW~~great works!!
I like 3D part!!(very great texture) _________________ www.venushin.com |
|
Back to top |
|
B0b member
Member # Joined: 14 Jul 2002 Posts: 1807 Location: Sunny Dorset, England
|
Posted: Fri Mar 28, 2003 1:48 am |
|
 |
top ships keep up the gr8 work  |
|
Back to top |
|
Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
|
Posted: Fri Mar 28, 2003 5:43 am |
|
 |
nice work, but what will the ships look like ingame? the same models as shown above? _________________ Derelict Studios|Godwin's Space |
|
Back to top |
|
zap.br member
Member # Joined: 07 Oct 2002 Posts: 155 Location: Brazil
|
Posted: Fri Mar 28, 2003 8:45 am |
|
 |
very nice .. i like of all concepts ..
and the textures are very very good well made
 _________________ Brasil GFX POWER
zhp |
|
Back to top |
|
waylon member
Member # Joined: 05 Jul 2000 Posts: 762 Location: Milwaukee, WI US
|
Posted: Fri Mar 28, 2003 10:57 am |
|
 |
Thanks for the comments everyone! Glad you like the ships.
Godwin: They actually look pretty good. The models we use are only a little bit lower polygon count, and the textures are lower resolution. But it's a fighting game. You rarely see these ships up close anyway - and if you do, they're moving fast. Plus, they've got cool looking exhaust trails to add to the effect, which is something I didn't include in these renders.
Actually, by the time the game is released, we may be able to use the models that these shots were rendered from. Guess we'll wait and see how hardware improves. |
|
Back to top |
|
napalm member
Member # Joined: 09 Feb 2000 Posts: 326 Location: Brooklyn, NY, USA
|
Posted: Fri Mar 28, 2003 9:25 pm |
|
 |
Looks great waylon, the type of ship/class of people is very obvious and based on your descriptions i'd say they fit pretty well. The first one is a bit more rough and tumble, obviously seen some use/action. The second one is more about aesthetics because they have been advanced long enough to get over the utilitarian look, and the third looks more like a cargo freighter, doesn't really look patched-together like you described it, could maybe use some mismatched/non mirrored parts and paint jobs.. like an old car.
nice work. peace. _________________ creatures in my head /deadzebra, inc |
|
Back to top |
|
Malachi Maloney member
Member # Joined: 16 Oct 2001 Posts: 942 Location: Arizona
|
|
Back to top |
|
|