Author |
Message |
Topic: Forest Elven Little Red Riding Hood |
Urbatect
Replies: 2
Views: 7132
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Forum: Work in Progress Posted: Sat Mar 08, 2008 4:19 pm Subject: Forest Elven Little Red Riding Hood |
Looks cool. Will the flash animated art be more line-art looking? If it will it might be good to do this more in the concept art as well if that is the case? I dont really like the red pattern on her ... |
Topic: PC Game Logo |
Urbatect
Replies: 4
Views: 5166
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Forum: Gallery/Finished Work Posted: Fri Mar 07, 2008 6:55 pm Subject: PC Game Logo |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Thu Mar 06, 2008 8:11 pm Subject: Characters for action RPG |
deleted |
Topic: PC Game Logo |
Urbatect
Replies: 4
Views: 5166
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Forum: Gallery/Finished Work Posted: Tue Feb 12, 2008 8:10 pm Subject: PC Game Logo |
deleted |
Topic: PC Game Logo |
Urbatect
Replies: 4
Views: 5166
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Forum: Gallery/Finished Work Posted: Tue Feb 12, 2008 2:58 pm Subject: PC Game Logo |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Tue Feb 12, 2008 2:51 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Mon Jan 07, 2008 8:19 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Thu Jan 03, 2008 5:17 pm Subject: Characters for action RPG |
deleted |
Topic: The Speedpainting Thread (IV) |
Urbatect
Replies: 40861
Views: 25178381
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Forum: Gallery/Finished Work Posted: Tue Dec 04, 2007 12:17 am Subject: The Speedpainting Thread (IV) |
http://www.grindinggear.com/erik/cavemonster.jpg |
Topic: Game character concepts |
Urbatect
Replies: 3
Views: 3646
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Forum: Gallery/Finished Work Posted: Thu Aug 16, 2007 2:37 am Subject: Game character concepts |
deleted |
Topic: Game character concepts |
Urbatect
Replies: 3
Views: 3646
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Forum: Gallery/Finished Work Posted: Mon Jul 23, 2007 12:04 am Subject: Game character concepts |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Mon Jul 16, 2007 2:05 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Jul 15, 2007 10:06 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Wed May 02, 2007 12:51 pm Subject: Characters for action RPG |
deleted |
Topic: Game Concept Art |
Urbatect
Replies: 3
Views: 3323
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Forum: Gallery/Finished Work Posted: Mon Apr 30, 2007 7:55 pm Subject: Game Concept Art |
As these are finished I might as well put them here too. (also shown in the WIP forum along with lots of other stuff)
http://www.grindinggear.com/erik/morbidskeleton.jpg
http://grindinggear.com/er ... |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Mon Apr 30, 2007 1:37 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Apr 29, 2007 7:19 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Apr 22, 2007 7:33 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sat Apr 21, 2007 2:27 am Subject: Characters for action RPG |
deleted |
Topic: Steam profile |
Urbatect
Replies: 2
Views: 3601
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Forum: Work in Progress Posted: Tue Apr 17, 2007 7:18 pm Subject: Steam profile |
I think it would be good to have some nature background as a contrast to the metal. Organic forms in the background would probably complement the mechanical look of the train. Maybe a scene that could ... |
Topic: Innkeeper orthographic |
Urbatect
Replies: 3
Views: 4732
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Forum: Work in Progress Posted: Tue Apr 17, 2007 7:01 pm Subject: Innkeeper orthographic |
I would make shoulders a bit smaller and arms a bit bigger. Showing a bit of butt crack is also a way to make someone that is handling food look more disgusting... |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Tue Apr 17, 2007 1:08 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Wed Apr 04, 2007 1:26 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Mon Apr 02, 2007 3:06 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Apr 01, 2007 3:36 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Apr 01, 2007 12:56 am Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Sun Mar 11, 2007 7:50 pm Subject: Characters for action RPG |
deleted |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Fri Mar 02, 2007 4:24 pm Subject: Characters for action RPG |
Thx Tinusch!
these images are concept art. The images will not be used ingame, but to show modelers and animators etc. I will continue to add detail to them when possible, making them sharper and mor ... |
Topic: Characters for action RPG |
Urbatect
Replies: 34
Views: 70445
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Forum: Work in Progress Posted: Thu Mar 01, 2007 1:45 am Subject: Characters for action RPG |
deleted |
Topic: Plastic PS Rendering |
Urbatect
Replies: 2
Views: 3212
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Forum: Work in Progress Posted: Tue Dec 05, 2006 8:00 am Subject: Plastic PS Rendering |
I think the texture looks realy good as is. I do see a problem with the form being hard to readthough. It seems like some surfaces are too bright and some too dark. Like if the location of the light s ... |
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