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  Topic: Animation tests
coconutmonkey

Replies: 3
Views: 1792

PostForum: Work in Progress   Posted: Mon Oct 07, 2002 10:58 am   Subject: Animation tests
yeah for some reason my walks arent perfect yet. I animated a character last night and he walks like the floor is sticky, i'm working on it though, i'm going to just keep doing more and more.
  Topic: Animation tests
coconutmonkey

Replies: 3
Views: 1792

PostForum: Work in Progress   Posted: Sun Oct 06, 2002 11:43 pm   Subject: Animation tests
here's 4 small avis, I did this around 3am last night. I've been working on setting up my own IK systems for legs and such. Tell me what you think of em.
[url=http://www.angelfire.com/art2/jwalker/ ...
  Topic: 3D model anime type Mech
coconutmonkey

Replies: 16
Views: 7150

PostForum: Work in Progress   Posted: Sun Oct 06, 2002 12:36 pm   Subject: 3D model anime type Mech
looks good so far, people have some good suggestions here. The skin is looking really good too, the only problem i have is that it looks to plastic. Try making the highlight brighter and sharper, ha ...
  Topic: Working on the basics
coconutmonkey

Replies: 4
Views: 1843

PostForum: Work in Progress   Posted: Sun Oct 06, 2002 12:29 pm   Subject: Working on the basics
I like the third one the best, it seems like it's more 'on track' to becomming a better artist as far as wwhat you're drawing. Try doing more stuff like that learning how to transform 3d shapes you s ...
  Topic: Workin' It
coconutmonkey

Replies: 7
Views: 2292

PostForum: Work in Progress   Posted: Sun Oct 06, 2002 12:26 pm   Subject: Workin' It
I agree, the contrast of the shading could be emphasized more. Try putting in some darker reds in there to get away from that more yellow look. The upper lip looks too squashed on the sides and too ...
  Topic: 3d character mesh
coconutmonkey

Replies: 2
Views: 1179

PostForum: Work in Progress   Posted: Sun Sep 22, 2002 12:23 pm   Subject: 3d character mesh
Here's a character I'm currently working on. I just finshed the mesh about 5 min ago and I have his head/torso skinned but I'm not going to post a textured version for a while the colors are too bril ...
  Topic: not exactly new here and new 3d pics
coconutmonkey

Replies: 4
Views: 1974

PostForum: Work in Progress   Posted: Sun Aug 25, 2002 6:28 pm   Subject: not exactly new here and new 3d pics
Wow it's been a long time since i've been on this board, i think it's been over a year and a half. Anyways I'm in college now studying Digital Effects and Animation. It's my first year. Anyways her ...
  Topic: Myst 3 stuff
coconutmonkey

Replies: 17
Views: 4165

PostForum: Gallery/Finished Work   Posted: Mon Feb 12, 2001 11:03 am   Subject: Myst 3 stuff
Hey ancticz that kicks ass man! My fav pic is the first one, it's real open and stuff http://www.sijun.com/dhabih/ubb/smile.gifI REALLY like those reflections. What program do yall use with Myst? MA ...
  Topic: Warhammer
coconutmonkey

Replies: 12
Views: 3881

PostForum: Gallery/Finished Work   Posted: Sun Jan 21, 2001 9:52 am   Subject: Warhammer
Hey that's cool, I really like the guy on the left he looks awesome. I Dont know anything about warhammer but i know you did a good job painting those http://www.sijun.com/dhabih/ubb/smile.gif
  Topic: 3d Animation 400k cars racing
coconutmonkey

Replies: 15
Views: 8324

PostForum: Work in Progress   Posted: Fri Jan 19, 2001 7:28 pm   Subject: 3d Animation 400k cars racing
know someone w/ a mclaren? Have you SEEN This? There's like 6 in the whole damn
US. If i were you i'd check out if they were shitting me or not if they werent i'd wanna see that damn car. I put off ...
  Topic: 3d Animation 400k cars racing
coconutmonkey

Replies: 15
Views: 8324

PostForum: Work in Progress   Posted: Sun Jan 14, 2001 10:57 am   Subject: 3d Animation 400k cars racing
yea it has enough down force that it can drive upside down at 100 mph, it's cost is like 1.2 million and that's partly because the inside of the engine bay and the engine is gold plated for heat dispe ...
  Topic: 3d Animation 400k cars racing
coconutmonkey

Replies: 15
Views: 8324

PostForum: Work in Progress   Posted: Sat Jan 13, 2001 10:55 am   Subject: 3d Animation 400k cars racing
Alright i'm starting work on the next car for a game but it'll be the last one i post probably, showing too much material off http://www.sijun.com/dhabih/ubb/smile.gif, it's a Mclaren F1 to see som ...
  Topic: 3d Animation 400k cars racing
coconutmonkey

Replies: 15
Views: 8324

PostForum: Work in Progress   Posted: Thu Jan 11, 2001 3:42 pm   Subject: 3d Animation 400k cars racing
Thanks for the feedback! After Reading all the suggestions i think i'll redo the race, have a start and stuff like that keeping all of your suggestions in mind. Nice car Wyatt, I have a few suggestio ...
  Topic: 3d Animation 400k cars racing
coconutmonkey

Replies: 15
Views: 8324

PostForum: Work in Progress   Posted: Wed Jan 10, 2001 8:58 pm   Subject: 3d Animation 400k cars racing
Hey guys i just finished this movie so far, I'm kinda proud of it but y'know it could suck tell me what you think, the 3 cars you see are a porsche 911 turbo a ferrari spider and a 1979 tenth aniverss ...
  Topic: bigger baron harkonnen
coconutmonkey

Replies: 25
Views: 22778

PostForum: Work in Progress   Posted: Tue Jan 09, 2001 4:10 am   Subject: bigger baron harkonnen
This one is really great, I love all of your pieces, It'd be cool if you took this one further and refined it because it looks pretty awesome in the state that it is.
  Topic: - Sijun Tiles Game Result -
coconutmonkey

Replies: 49
Views: 18472

PostForum: Gallery/Finished Work   Posted: Mon Jan 08, 2001 4:16 pm   Subject: - Sijun Tiles Game Result -
That turned out really awesome Nex, Great job on your part for pulling off a stunt just as this. I think everyone did a great job and i'd Like to see another one done! I had a great time participati ...
  Topic: 2 (3d) cars, please crit
coconutmonkey

Replies: 8
Views: 9130

PostForum: Gallery/Finished Work   Posted: Fri Jan 05, 2001 11:39 pm   Subject: 2 (3d) cars, please crit
Hey, thanks for the replies,
i probably am going to optimize these but it's not really needed since the engine is using realtime infinate levels of LOD. The top car is 1-2000 which isnt that bad imo ...
  Topic: Some picture which needs your crit!
coconutmonkey

Replies: 5
Views: 7348

PostForum: Gallery/Finished Work   Posted: Fri Jan 05, 2001 4:22 am   Subject: Some picture which needs your crit!
That looks really good mum, pretty accurrate for what i can remember of winnie the poo and the others. What did you draw it on? and what did you draw with? It looks really soft. Cool effect.
  Topic: 2 (3d) cars, please crit
coconutmonkey

Replies: 8
Views: 9130

PostForum: Gallery/Finished Work   Posted: Fri Jan 05, 2001 4:14 am   Subject: 2 (3d) cars, please crit
Thanks for the replies, the convertable is about 3000 polys because it has an interrior and everything and the silver one is about 1-2000. I cant use a reflection map in here shahar2k cause it's game ...
  Topic: 2 (3d) cars, please crit
coconutmonkey

Replies: 8
Views: 9130

PostForum: Gallery/Finished Work   Posted: Thu Jan 04, 2001 10:13 pm   Subject: 2 (3d) cars, please crit
I'm currently working on a game project. Bot of these cars are in game realtime material. Each took about a day a piece.
http://www.afterquake.com/coco/car1.jpg

http://www.afterquake.com/coco/c ...
  Topic: B/W Sketch
coconutmonkey

Replies: 3
Views: 3124

PostForum: Archive : Sep99 - Dec00   Posted: Thu Dec 28, 2000 10:52 pm   Subject: B/W Sketch
Havent taken much time to do any kind of art lately with all of the christmas stuff so I thought i'd take the time to make a drawing tonight and see what yall thought http://www.sijun.com/dhabih/ubb/ ...
  Topic: [3D img] For use in future anim, critic wanted!
coconutmonkey

Replies: 11
Views: 10883

PostForum: Archive : Sep99 - Dec00   Posted: Thu Dec 28, 2000 10:10 pm   Subject: [3D img] For use in future anim, critic wanted!
I really like that style sharpe that trapazoid effect looks intentional to me, if it's not it still adds a really really good feel to it, kinda like sharp detailed cartoony. I like it, cant wait to s ...
  Topic: Hey folks! New here, but not new to the scene.
coconutmonkey

Replies: 8
Views: 5322

PostForum: Archive : Sep99 - Dec00   Posted: Thu Dec 28, 2000 10:06 pm   Subject: Hey folks! New here, but not new to the scene.
you've improved a helluva lot postman, that looks damn good. Where ya been lately, havent seen you on ICQ.
  Topic: 3d Artists come here
coconutmonkey

Replies: 35
Views: 18552

PostForum: Archive : Sep99 - Dec00   Posted: Sun Dec 24, 2000 9:56 am   Subject: 3d Artists come here
I'm into 3D been in it for about 4 years http://www.sijun.com/dhabih/ubb/smile.gif Do game mesh's/animation and some high end stuff on the side http://www.sijun.com/dhabih/ubb/smile.gif
  Topic: time for a forum GAME
coconutmonkey

Replies: 63
Views: 43014

PostForum: Archive : Sep99 - Dec00   Posted: Sat Dec 23, 2000 6:04 pm   Subject: time for a forum GAME
hey count me in on this it soudns awesome http://www.sijun.com/dhabih/ubb/smile.gif i took a look at that tiles.ice.whatever and that looks cool as hell http://www.sijun.com/dhabih/ubb/smile.gif
  Topic: My 'real' style. [crit] please
coconutmonkey

Replies: 43
Views: 9453

PostForum: Archive : Sep99 - Dec00   Posted: Tue Dec 19, 2000 11:23 pm   Subject: My 'real' style. [crit] please
Hey zaphod I think the kind of drawing you're refering to is Isometric. It's used a lot in drafting mechanical stuff.
  Topic: Merry Christmas! :D
coconutmonkey

Replies: 0
Views: 881

PostForum: Archive : Sep99 - Dec00   Posted: Tue Dec 19, 2000 11:05 pm   Subject: Merry Christmas! :D
Merry Christmas Everyone! Hope everybody has great holiday's this year!
http://www.afterquake.com/coco/mrrychrstms.jpg

[This message has been edited by coconutmonkey (edited December 19, 2000).]
  Topic: just how much...
coconutmonkey

Replies: 28
Views: 7351

PostForum: Archive : Sep99 - Dec00   Posted: Tue Dec 12, 2000 10:41 pm   Subject: just how much...
I think its somepart born-with and some part learned. No one can be a awesome artist without studying and analyzing things. Some may say well DaVinci had natural talent, well if you look back at his ...
  Topic: Sijun Forum Contest?
coconutmonkey

Replies: 56
Views: 16294

PostForum: Archive : Sep99 - Dec00   Posted: Tue Dec 12, 2000 12:52 am   Subject: Sijun Forum Contest?
Hey why not have a poem that can be interpeted many different ways and see how each artist interpit's it and depicts it. Just my 2 cents http://www.sijun.com/dhabih/ubb/smile.gif
  Topic: A small roboty looking robot...
coconutmonkey

Replies: 25
Views: 9041

PostForum: Archive : Sep99 - Dec00   Posted: Mon Dec 11, 2000 6:21 pm   Subject: A small roboty looking robot...
Hey that's really cool Wiro, i like that robot a lot especially the use of color and shading. I went to your site you got some pretty kick ass stuff there man!
 
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