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  Topic: First try with the tablet : Portrait of my son
dtitus

Replies: 2
Views: 1730

PostForum: Gallery/Finished Work   Posted: Sat Nov 08, 2003 8:38 pm   Subject: First try with the tablet : Portrait of my son
Thanks for the feedback. I was going for that washed out look, but your suggestion about the saturation made me think about it a bit differently just for the sake of it. Here's a 'harder' version... h ...
  Topic: First try with the tablet : Portrait of my son
dtitus

Replies: 2
Views: 1730

PostForum: Gallery/Finished Work   Posted: Sat Nov 08, 2003 7:29 pm   Subject: First try with the tablet : Portrait of my son
I finally got a tablet (Graphire2) after many, many years of putting it off. Figured I'd paint my youngest son Caleb as a first test. Open to crit of course. Wink

http://www.davidtitusproductions.com ...
  Topic: Become War Production Update - Aug 8th 2002
dtitus

Replies: 0
Views: 567

PostForum: Random Musings   Posted: Thu Aug 08, 2002 7:19 am   Subject: Become War Production Update - Aug 8th 2002
Become War Production Update - Aug 8th 2002

'Become War' is a 3d animated short film set in Vietnam, in 1968. It tells the story of one man's experiences in during the war, and while not typical of a ...
  Topic: Vietnam soldier : comments welcome
dtitus

Replies: 6
Views: 2045

PostForum: Work in Progress   Posted: Mon Jul 29, 2002 6:44 am   Subject: Vietnam soldier : comments welcome
Hey that's damned good! images/smiles/icon_smile.gif

I'm very glad to hear my tutorial helped you out, check back again in the future as I'll likely be adding more sometime.

Also, I just a quick no ...
  Topic: Vietnam soldier : comments welcome
dtitus

Replies: 6
Views: 2045

PostForum: Work in Progress   Posted: Fri Jul 26, 2002 6:44 pm   Subject: Vietnam soldier : comments welcome
Hi all,

This is the main character from my short 'Become War', more info at the link below the pic. Just thought I'd post an update. images/smiles/icon_wink.gif

http://www.davidtitusproductions. ...
  Topic: Army boots (3d)
dtitus

Replies: 2
Views: 1012

PostForum: Work in Progress   Posted: Tue Jun 25, 2002 4:53 am   Subject: Army boots (3d)
Hi all,

Haven't posted here in awhile but thought I'd post a couple of images of a pair of 3d army boots I made recently. They're for the main character in a short film I'm working on called 'Become ...
  Topic: Another lip sync animation test up of Ray's kid cohort
dtitus

Replies: 1
Views: 879

PostForum: Work in Progress   Posted: Fri Nov 23, 2001 3:45 pm   Subject: Another lip sync animation test up of Ray's kid cohort
"Another lip sync test of the kid. This one has some body motion in there as well. Unfortunately I found a few last minute changes I needed to make on his body so this test just uses the bones instead ...
  Topic: New animation test (lip sync) of Ray's 'kid' friend
dtitus

Replies: 4
Views: 1716

PostForum: Work in Progress   Posted: Wed Nov 14, 2001 7:57 am   Subject: New animation test (lip sync) of Ray's 'kid' friend
I finished up the modeling (well not *finished, but finished enough for this test) last night at around 9pm or so. I had the animation to this point by 2am or so and rendered over night.

I spent way ...
  Topic: New animation test (lip sync) of Ray's 'kid' friend
dtitus

Replies: 4
Views: 1716

PostForum: Work in Progress   Posted: Wed Nov 14, 2001 7:27 am   Subject: New animation test (lip sync) of Ray's 'kid' friend
Just added a new animation test of my kid character at...
[url=http://3d.davidtitusproductions.com/]http://3d.davidtitusproductions.com/

In case anyone is interested. I should have another one up ...
  Topic: Open Source Intelligence - daily updates from on the war and
dtitus

Replies: 0
Views: 1447

PostForum: Random Musings   Posted: Wed Nov 14, 2001 6:23 am   Subject: Open Source Intelligence - daily updates from on the war and
[url=http://osi.theofficersclub.com/]http://osi.theofficersclub.com/

Open Source Intelligence is data/indicators from unclassified outlets such as newspapers, trade publications, foreign government ...
  Topic: foto's proms 2006
dtitus

Replies: 16
Views: 7112

PostForum: Work in Progress   Posted: Wed Nov 14, 2001 3:28 am   Subject: trying to get this kid to look younger... need help
I think it's a combo of everything, but the shape (and spacing) of the eyes, the lines and indentations on her face and the shape of her head in general all add to the problem I think.

http://www. ...
  Topic: Poster for upcoming short film 'Hero'
dtitus

Replies: 16
Views: 4744

PostForum: Work in Progress   Posted: Sun Nov 11, 2001 4:26 pm   Subject: Poster for upcoming short film 'Hero'
quoteIf you read my last thread a bit closer, what you have just described as your initial intentions, has been exactly what struck me dead center the first time I saw the poster

I got that arkoh, ve ...
  Topic: Poster for upcoming short film 'Hero'
dtitus

Replies: 16
Views: 4744

PostForum: Work in Progress   Posted: Sun Nov 11, 2001 1:01 pm   Subject: Poster for upcoming short film 'Hero'
Guys this is tremendous feedback, I couldn't be happier. images/smiles/icon_wink.gif

I had some very distinct initial thoughts about how to portray Ray here, and I admit I'm sometimes too easily swa ...
  Topic: Poster for upcoming short film 'Hero'
dtitus

Replies: 16
Views: 4744

PostForum: Work in Progress   Posted: Sun Nov 11, 2001 5:30 am   Subject: Poster for upcoming short film 'Hero'
Hey that's pretty good. I'll rework it when I get a chance and post the results. Owing to popular opinion (from other threads as well) I'll fix up that crummy brick wall as well. images/smiles/icon_w ...
  Topic: A new animation of Ray... feedback appreciated
dtitus

Replies: 11
Views: 4435

PostForum: Work in Progress   Posted: Sat Nov 10, 2001 9:19 am   Subject: A new animation of Ray... feedback appreciated
Reactor is a good guess for the cape, but the kicking of the box is just good old keyframed animation. images/smiles/icon_smile.gif

David
  Topic: Poster for upcoming short film 'Hero'
dtitus

Replies: 16
Views: 4744

PostForum: Work in Progress   Posted: Fri Nov 09, 2001 10:00 am   Subject: Poster for upcoming short film 'Hero'
Done, and I fixed up the alpha a bit too.

David
  Topic: Poster for upcoming short film 'Hero'
dtitus

Replies: 16
Views: 4744

PostForum: Work in Progress   Posted: Fri Nov 09, 2001 5:20 am   Subject: Poster for upcoming short film 'Hero'
Poster for 'Hero', my upcoming short film. More info at http://www.davidtitusproductions.com/3d/short_films/hero/wallpaper/hero_poster1.jpg

Just thought I'd share. images/smiles/icon_smile.gif
Da ...
  Topic: Yet another character in development
dtitus

Replies: 5
Views: 1632

PostForum: Work in Progress   Posted: Thu Nov 08, 2001 8:57 am   Subject: Yet another character in development
The hands do look a little odd, but that's mainly because their flat in anticipation of my rig set up. Once they're positioned in a more normal pose they tend to look a bit better. images/smiles/icon ...
  Topic: Yet another character in development
dtitus

Replies: 5
Views: 1632

PostForum: Work in Progress   Posted: Thu Nov 08, 2001 5:44 am   Subject: Yet another character in development
lol, thanks. images/smiles/icon_smile.gif
  Topic: Yet another character in development
dtitus

Replies: 5
Views: 1632

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 11:01 am   Subject: Yet another character in development
This is an as yet unnamed kid, who will be a main player in an upcoming short with Ray (images and animations of Ray are posted in other threads).

This guy is to be a generally worried type of chara ...
  Topic: hawker typoon
dtitus

Replies: 9
Views: 2560

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 6:15 am   Subject: hawker typoon
Looks great Arai, crisp and professional. Can't wait to see a final render. images/smiles/icon_smile.gif

David
  Topic: comments, tips, anything, will work really.
dtitus

Replies: 5
Views: 1685

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 6:13 am   Subject: comments, tips, anything, will work really.
Well, if he is indeed on Mars it woudl stand to reason that he might be reddish in color... to blend in with the terrain.

You're right about the background, it just doesn't do that great drawing just ...
  Topic: man spider.
dtitus

Replies: 2
Views: 1052

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 6:09 am   Subject: man spider.
That's very well done. The line quality is great and the pose is good too. Is this his own character?

David
  Topic: Tv-series in the 80z :) ALF
dtitus

Replies: 3
Views: 1447

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 6:07 am   Subject: Tv-series in the 80z :) ALF
Daniel makes some good points, but doesn't touch on the good things.

The fur is looking good as is the general expression and coloring. All in all I think this is a great effort and with a little pol ...
  Topic: A new animation of Ray... feedback appreciated
dtitus

Replies: 11
Views: 4435

PostForum: Work in Progress   Posted: Wed Nov 07, 2001 5:59 am   Subject: A new animation of Ray... feedback appreciated
I wanted to show my new character 'Ray' going through some simple poses or actions, and rather than putting him in a standard white environment as above I thought I'd have him in a more realistic plac ...
  Topic: Ray, caught in the act
dtitus

Replies: 5
Views: 2143

PostForum: Work in Progress   Posted: Fri Nov 02, 2001 8:23 am   Subject: Ray, caught in the act
No you were right, the background was off a tad.. good eye. Fixed it, see image above.

David
  Topic: Ray, caught in the act
dtitus

Replies: 5
Views: 2143

PostForum: Work in Progress   Posted: Fri Nov 02, 2001 5:58 am   Subject: Ray, caught in the act
Just thought I'd share another image

http://www.davidtitusproductions.com/3d/projects/ray/wallpaper/ray_spotlight_1024.jpg

David [url=http://3d.davidtitusproductions.com]http://3d.davidtitusproduc ...
  Topic: Another render of Ray (my super hero character)
dtitus

Replies: 8
Views: 1704

PostForum: Work in Progress   Posted: Tue Oct 30, 2001 4:32 pm   Subject: Another render of Ray (my super hero character)
Revisted the moon owing to a lot of comments here and elsewhere. It's a lot less distracting this way I think.

http://www.davidtitusproductions.com/3d/projects/ray/wallpaper/ray_building_1024.jpg ...
  Topic: Another render of Ray (my super hero character)
dtitus

Replies: 8
Views: 1704

PostForum: Work in Progress   Posted: Tue Oct 30, 2001 10:23 am   Subject: Another render of Ray (my super hero character)
)Image above updated)

Fixed up the chrome a tad and bumped the res of the character in general up for this render. I'll likely keep him low for working, then increase it for render time.

Thanks aga ...
  Topic: Another render of Ray (my super hero character)
dtitus

Replies: 8
Views: 1704

PostForum: Work in Progress   Posted: Mon Oct 29, 2001 5:19 pm   Subject: Another render of Ray (my super hero character)
I should likely say that he was intended as a relavitely low poly character, not gmae character low.. but lower than others I've done in the past. I believe he's just under 11,000 faces or so.

I coul ...
 
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