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Author   Topic : "Is there any depth in this or what?"
PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Mon Dec 10, 2001 12:23 am     Reply with quote
Well I dont know what too say, I did it after thinking of a friend of mine stationed in kosovo, but as far as I can tell, that isnt kosovo! And not my friend!


[ December 10, 2001: Message edited by: PixHortHiT ]

[ December 10, 2001: Message edited by: PixHortHiT ]
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SWANY
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Joined: 17 Nov 2001
Posts: 212
Location: Australia

PostPosted: Mon Dec 10, 2001 1:41 am     Reply with quote
I dont really get it either but i hope Shinji69 sees this type of action when he goes to war!

Oh i forgot to comment on the pic, the detail of the creature in the background looks good, to me it would make more sense if you reversed the focus from background to foreground, Did that make sense, cause i don't get it, Your probably still working on it thats why its in work in progress, better then my efforts though

[ December 10, 2001: Message edited by: SWANY ]
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Mon Dec 10, 2001 1:49 am     Reply with quote
So what do you think? is my scheme of making the viewer look at the big grining sonofabitch in the top lft corner working?

------------------------------------------

I missed your comment, well I thought about doing it like that but then it would be a shame to lose the detail of the big grining sonofabitch in the top lft corner, I have a in progress copy of this pic without the blur effect.

[ December 10, 2001: Message edited by: PixHortHiT ]
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Mon Dec 10, 2001 2:08 am     Reply with quote
Thats It ? no C&C, no rambling about shitty proportions?

this place is getting too "h�gtravande"
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SWANY
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Joined: 17 Nov 2001
Posts: 212
Location: Australia

PostPosted: Mon Dec 10, 2001 2:17 am     Reply with quote
What the hell does that word mean?

about getting no more comments, they dont all come at once, go to bed and when you wake up all you christmas's will come at once, unless you post shit stuff like me.

go comment on mine you sonofabitch! now go
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Mon Dec 10, 2001 2:47 am     Reply with quote
I dont take orders from you, sir yes sir!

h�gtravande= high on ones heels
(egocentric-snobby)

sir!

[ December 10, 2001: Message edited by: PixHortHiT ]
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Lihamyrsky
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Joined: 06 Dec 2001
Posts: 66

PostPosted: Mon Dec 10, 2001 4:54 am     Reply with quote
saturation overload.
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Gandalf-
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Joined: 07 Nov 2001
Posts: 237
Location: ONT

PostPosted: Mon Dec 10, 2001 5:24 am     Reply with quote
Someone already gave you a quality suggestion and you didn't even acknowledge it.

Why is the foreground blurrier than the background? Swany is quite right, it should be reversed. It doesn't make sense this way, and it makes the image really uncomfortable to look at. The colours ARE indeed far too saturated. I feel like I'm looking at a poster for the 80's. Try and do a bit of research on colour theory to find out which colours/colour schemes work well together. Violet and green isn't one of those that fits the above. :P

I like the idea, and I like the mood you are aiming for, but I think you need to spend a tiny bit more time laying down a stronger basis before you attempt to overwhelm yourself with all the details.
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Sukhoi
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Joined: 15 Jul 2001
Posts: 1074
Location: CPH / Denmark

PostPosted: Mon Dec 10, 2001 3:53 pm     Reply with quote
Well, I think the composiotion problem lies with the foreground figure being too big. If the foreground is not in focus it shouldn't fill the entire screen, rather just a portion of it. That way you could also work a bit more on composition, and perhaps draw the vievers attention to the grinning thing even more.
My thoughts right now...

Sukhoi
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Tue Dec 11, 2001 1:26 am     Reply with quote
thanks for the feedback, I�ve seen the error of my ways.
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Indian_Prophet
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Joined: 28 Nov 2001
Posts: 201
Location: Indiana

PostPosted: Tue Dec 11, 2001 5:27 pm     Reply with quote
I actually like the idea that the foreground is blurred and not the background. But to each his/her own. It kind of gives the effect of the viewer focused somewhere in the background and something very large quickly comes into view but this is a capture of what it might look like right before you can focus on the foreground. It's art and I would keep it the way it is.
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Manik Monkei
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Joined: 23 Jun 2000
Posts: 132
Location: Sunnyvale, CA

PostPosted: Wed Dec 12, 2001 2:47 pm     Reply with quote
Corn Pops - The blurry foreground-to-background thing he has going is simulating depth of field, a camera trick where objects becomes increasingly blurry the farther away they are from the object being focused on.

You'll see it a lot in still photos and in plenty of movies, and I think that's the effect that pixhorthit is going for here.

Ditto on what Sukhoi said, though. If it's out of focus it shouldn't be consuming that much of the picture space.
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PixHortHiT
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Joined: 22 Oct 1999
Posts: 268
Location: The part of sweden closer to hell

PostPosted: Thu Dec 13, 2001 7:00 am     Reply with quote
Finaly someone gets it, ok the guy closest to the viewer is a bit big, and picture consuming, I guess I can make him smaller, and fill it up wth more characters...
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Svanur
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Joined: 14 Aug 2000
Posts: 541
Location: Reykjavik, Iceland

PostPosted: Thu Dec 13, 2001 7:29 am     Reply with quote
The color scheme reminds a bit of the Amiga Demo Scene pictures.
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bld
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Joined: 15 Dec 2000
Posts: 235
Location: USA

PostPosted: Thu Dec 13, 2001 9:58 pm     Reply with quote
I like the general idea, and a sense of depth is given. However, It feels more like paper cutouts than true 3d.
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