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Topic : "The Speedpainting Thread (IV)" |
The Insane Lemur member
Member # Joined: 19 Oct 2003 Posts: 768
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Posted: Fri Nov 21, 2008 10:31 am |
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wow fripp, you have such a distinct way of things and those last ones are great!
Rinthe- there are two things I notice looking at your painting, drawing is off (perspective), and the lighting is muddied as far as value separation for the planes go. Do alot (hundreds) of studies from life (not photos, you want to understand true form to capture that illusion) draw from life and all that jazz!
Also think of painting in stages (this comes from sargent, I've just lately been learning this), fully work out the structure first, think only about your forms and how they fit properly into space. Look at some awesome paintings and notice how deceivingly simple alot of them are as far as whats in it object wise, the rest is all nuances of the light and cool stuff like that. The structure is what all the pretty paint falls upon and is the foundation. Then tackle surface value of these forms and how light falls upon them and creates shadows, be very basic and separate the value of light and shadow a good deal. Once you've determined how light works you can get into all the wild transitions and crazyness that fools the eye, find a focus and play it up! Only your imagination can be the limit! But don't move to one stage before another is complete or the painting will fall flat for lack of solid info... Really just look up the sargent notes on google, I think they are still up on spooge's site if you search!
I'll post a study now to prove I don't know what the crap I'm talking about
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Sup_Ben member
Member # Joined: 11 Jun 2002 Posts: 416
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fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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Posted: Fri Nov 21, 2008 11:18 am |
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Thank you mates! I'm really happy you like my paintings.
Lemur, I really have problems doing good characters without photoreference, so I'm not really satisfied with that. I have lot of problems with landscape too, (scale sense the most). And I suppose working with mouse doesnt help. I usually hate being limited to a canvas size ,that's a frustrating thing. and is really hard to get a good composition, or doing a good simple or austere point of view. |
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fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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Posted: Fri Nov 21, 2008 12:13 pm |
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Rinthe, apart the compositions tips Lemur said, I think you could saturate your images a bit more. Working with greys is the most important thing too, but the contrast in colors really helps to a landscape to get life.
That Vance Kovacs tutorial is the most simple and useful thing I've read in my entire life, and I think everyone should read it:
http://forums.sijun.com/viewtopic.php?t=35796 |
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Fri Nov 21, 2008 1:09 pm |
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Just stepping in for the Friday delivery of scuk
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The Insane Lemur member
Member # Joined: 19 Oct 2003 Posts: 768
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Posted: Fri Nov 21, 2008 5:14 pm |
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I like that dude lakka!
fripp- thanks for that tutorial! never knew it existed and I think I've been having problems lately with wanting to jump to a much too saturated color as a general response.
I'd say in using a mouse to paint (or with anything for that matter) is just to be as simple as possible, don't do any secondary motions if you haven't put down a primary blob first- I been thinking lately that the initial stages of painting are more like making a "specialized canvas" of bigger guiding shapes, then tracing your own primary forms off of that for the more refined finish. Working with a mouse especially is a little slower and wonkyer, so always take time to make sure the primary stage is right before moving on, its about having the patience to do this I think... I might not of made much sense with that!
tried painting a naked woman after seeing EAD's. was having a real good time playing loosely with the structure, scaled it down and realized it needed a stronger light/shadow separation- never forget that!
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Rinthe member
Member # Joined: 13 Jul 2008 Posts: 305 Location: california
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Posted: Fri Nov 21, 2008 6:09 pm |
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Thank you Insane Lemur and fripp for the comments! i will try that and see how it goes fripp, the vance kovacs tutorial was a good read too, thanks!
 _________________ ericpaints.it | blog | facebook |
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Lakka member
Member # Joined: 27 Sep 2007 Posts: 811 Location: Espoo, Finland
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Posted: Fri Nov 21, 2008 7:11 pm |
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Thanks for the motivation, Lemur!
One before bed just for that
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Fri Nov 21, 2008 11:43 pm |
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A recent xbox360 game I worked on...haha. Kidding.
friday night fun. trying a new technique.
original plate. then the rest was painted over.
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fripp member
Member # Joined: 13 Jul 2005 Posts: 337
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Posted: Sat Nov 22, 2008 3:40 am |
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Lemur, you are right. That initial stage is the most difficult thing. Tht's the reason I prefer doing a drawing on paper to get some lines, not the f**ng mouse
Rinthe, good drawings.
Finishing this
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selphoo member
Member # Joined: 13 Sep 2008 Posts: 107 Location: PL
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Posted: Sat Nov 22, 2008 4:02 am |
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10 min. sketches with custom brushes:
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Ben Mauro member
Member # Joined: 25 Jun 2004 Posts: 153 Location: pasadena
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Posted: Sat Nov 22, 2008 6:28 am |
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Nightly experiment.
Rejected painting from the "Tarmuthisphere"
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Hideyoshi member
Member # Joined: 08 Jun 2005 Posts: 303 Location: Germany
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Posted: Sat Nov 22, 2008 12:04 pm |
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for the EOW 100 round:

Last edited by Hideyoshi on Sat Nov 22, 2008 1:45 pm; edited 1 time in total |
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Caccaduu junior member
Member # Joined: 03 Aug 2008 Posts: 24
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Posted: Sat Nov 22, 2008 12:31 pm |
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cool hide... sehr cool!
speedow...
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umbus member
Member # Joined: 12 Oct 2008 Posts: 193 Location: above?
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xbrianx member
Member # Joined: 30 Jun 2006 Posts: 134 Location: Savannah, GA
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Posted: Sat Nov 22, 2008 3:43 pm |
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selphoo member
Member # Joined: 13 Sep 2008 Posts: 107 Location: PL
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Posted: Sat Nov 22, 2008 5:34 pm |
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reggienoble2 junior member
Member # Joined: 10 Sep 2008 Posts: 11 Location: AZ
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Posted: Sat Nov 22, 2008 6:10 pm |
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kanevsky study:
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Leopard Snow member
Member # Joined: 11 Jan 2005 Posts: 172 Location: Montreal
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Sun Nov 23, 2008 1:55 am |
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Vyse junior member
Member # Joined: 16 Sep 2008 Posts: 10
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Posted: Sun Nov 23, 2008 5:36 am |
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Hi there,
i haven�t been really activ in this forum so far, so.... here�s a recent speedie i did, about an hour i think:
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umbus member
Member # Joined: 12 Oct 2008 Posts: 193 Location: above?
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Posted: Sun Nov 23, 2008 10:07 am |
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enough of this bullshit for today
 _________________ http://www.umbus.com |
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Sup_Ben member
Member # Joined: 11 Jun 2002 Posts: 416
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umbus member
Member # Joined: 12 Oct 2008 Posts: 193 Location: above?
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soulburn member
Member # Joined: 08 Mar 2005 Posts: 71 Location: Corte Madera CA
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Posted: Sun Nov 23, 2008 4:45 pm |
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Quick speed painting, I can't imagine any painting that could properly capture the scale of these enormous cliffs. They were cool to see, cool to photograph, and now cool to paint. Check em out if you're ever in Ireland, they're not to be missed.
- Neil |
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Allan-p junior member
Member # Joined: 28 Sep 2008 Posts: 15 Location: Edmonton
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Posted: Sun Nov 23, 2008 5:51 pm |
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For a friend.
 _________________ "The starting point of all achievement is desire"
-Napoleon Hill |
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GordMacDonald member
Member # Joined: 25 Sep 2004 Posts: 197 Location: Canada
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Posted: Sun Nov 23, 2008 7:48 pm |
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WOW - there is some really good work on this page!
 _________________ Gord MacDonald: http://www.cg2020.com |
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The Insane Lemur member
Member # Joined: 19 Oct 2003 Posts: 768
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Posted: Sun Nov 23, 2008 9:57 pm |
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i like that first one gord!
bad perspective cause I didnt use blocks, sometimes it seems like fun to have a blur or loss of edge in the midtones, not just the shadows while keeping some detail in that lit area
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Rinthe member
Member # Joined: 13 Jul 2008 Posts: 305 Location: california
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Posted: Sun Nov 23, 2008 10:46 pm |
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thx fripp.
nice guys!!
still struggling hehe :d
 _________________ ericpaints.it | blog | facebook |
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TJ Wright member
Member # Joined: 22 Sep 2008 Posts: 120 Location: Japan
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