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Author   Topic : "good lord shes got a head!"
Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Oct 29, 2001 7:32 am     Reply with quote
and the hair is really freaky... I dont know how to make hair.. sigh. How does squarsoft pull of that patch hair so effectivly... bah



skin is just a color really. no texture yet.. further testing required
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Jabberwocky
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Joined: 08 May 2000
Posts: 681
Location: Kansas

PostPosted: Mon Oct 29, 2001 7:35 am     Reply with quote
She's got a head... but no hands!

Looks cool. I like the hair like that.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Oct 29, 2001 7:42 am     Reply with quote
yah, no hands, still a freak! hehe
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Jezebel
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Joined: 02 Nov 2000
Posts: 1940
Location: Mesquite, TX, US

PostPosted: Mon Oct 29, 2001 8:12 am     Reply with quote
I think she's incredibly cute! =)
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Oct 29, 2001 8:54 am     Reply with quote
Thank you!

I'm pleased to hear that
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Marvel
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Joined: 15 Oct 2000
Posts: 168
Location: Helsinki, Finland

PostPosted: Mon Oct 29, 2001 9:45 am     Reply with quote
The eyes seem to be to far from each other and the back of the skull is very small, also looks like the head is a bit narro in the upper part.

Other than those minor things, the model looks quite good - of course it's still very much in progress.
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Pat
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Joined: 06 Feb 2001
Posts: 947
Location: San Antonio

PostPosted: Mon Oct 29, 2001 2:54 pm     Reply with quote
"But I love my arms! That's where my hands live!" Sorry, too much of the Brak Show.

Nice model. Looks a little cross-eyed to me from this angle though.

-Pat
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Isric
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Joined: 23 Jul 2000
Posts: 1200
Location: Calgary AB

PostPosted: Mon Oct 29, 2001 2:55 pm     Reply with quote
wow, I love the style of the face. I think the previous comment would help if you were trying to make her look...magazine-coverish, but I think you've created a really successful, beautiful character
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luggage
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Joined: 21 Oct 2001
Posts: 23
Location: Sweden

PostPosted: Mon Oct 29, 2001 3:13 pm     Reply with quote
Heh, funny Isric would say that I was just about to comment on how the head reminded me of his style in some way

Very nice indeed. Waiting to see how things progress.

Good luck with the skin

// L
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Jabberwocky
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Joined: 08 May 2000
Posts: 681
Location: Kansas

PostPosted: Mon Oct 29, 2001 5:16 pm     Reply with quote
Give her pointy ears and you either have an elf or a female Spock!
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Mon Oct 29, 2001 7:20 pm     Reply with quote
yes, I think not having super model features gives personality and character, her eyes are a tad crosseyed, will fix. (No offense Steve) but generic super model faces are a dime a dozen and too steril. Besides, I probably couldnt make a perfect head if I tried!
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Marvel
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Joined: 15 Oct 2000
Posts: 168
Location: Helsinki, Finland

PostPosted: Tue Oct 30, 2001 12:25 am     Reply with quote
What I posted earlier didn't mean I'd like to see her look like a model, but rather look more realistic - as you stated yourself Briareos, the eyes are a tad crossed - because of that, the face reminds me of this one portrait Jezebel posted about last week (was meaning to comment on it too ).
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Monkey Majick
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Joined: 03 Oct 2001
Posts: 45
Location: Perth, Western Australia

PostPosted: Tue Oct 30, 2001 12:42 am     Reply with quote
She's looking great. Good work.

I think she needs more of a forehead though. Also, her hips are a little small. Bit bigger maybe?

It seems to be a common problem with a lot of people when building 3D women. Their hips turn out too boy like and not wider, womanly enough. Maybe it's the shorts that's throwing me off.
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Shiro_tengu
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Joined: 02 Aug 2001
Posts: 430
Location: W. Australia

PostPosted: Tue Oct 30, 2001 12:55 am     Reply with quote
she looks so Mischievous. and cute. I love it.
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Tue Oct 30, 2001 1:52 pm     Reply with quote
yah I gave her asian type eyes, heh.

Your probably right about the hips Monkey, and the short pants conceal the curve of the hip meeting leg... plus this angle conceals it too...
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Lomi
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Joined: 05 Feb 2001
Posts: 261
Location: Sechelt, BC, Canada

PostPosted: Tue Oct 30, 2001 3:42 pm     Reply with quote
Erm I was wondering if you knew a site that has a step-by-step tutorial on how to render using brazil, i downloaded the plugins and set it all up for max 4, but now i cant figure out how to render using the brazil renderer...

BTW looks really cool, looking forward to seeing it completed
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Tue Oct 30, 2001 3:52 pm     Reply with quote
There is a tab in the render dialog where you choose the render engines for production, draft, and activeshade.. you can switch one to brazil and it will work.

I use draft as my default scanline, and set up production to be brazil..
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S4Sb
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Joined: 13 Jan 2001
Posts: 803
Location: near Hamburg (Germany) | Registered: Mar 2000

PostPosted: Tue Oct 30, 2001 3:53 pm     Reply with quote
Are her clothes and her body all the same mesh?
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Lomi
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Joined: 05 Feb 2001
Posts: 261
Location: Sechelt, BC, Canada

PostPosted: Tue Oct 30, 2001 4:45 pm     Reply with quote
thanks briareous
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Briareos
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Joined: 24 May 2001
Posts: 392
Location: CA

PostPosted: Tue Oct 30, 2001 5:01 pm     Reply with quote
S4Sb- No actually, every piece is a seperate object. I havent figured out how I want to skin it yet.
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MoleculeMan
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Joined: 12 Jul 2001
Posts: 324
Location: Chicago

PostPosted: Wed Oct 31, 2001 12:16 am     Reply with quote
am i the only one who thinks she looks like bjork? Well with a better body of course but the new head really helps out a lot heh.
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