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Author   Topic : "RoboCop2"
Monolith
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Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Thu May 09, 2002 12:39 am     Reply with quote
Started that model of RoboCop2 1 week ago...
Hes got 93'500 Polys at the moment but he's still not finished but i can't wait to hear what you think about it �:]

Front


Back


Side


Front-Right


Back-Left


Front-Left Torso


Front-Left Legs
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zak
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Joined: 08 May 2002
Posts: 496
Location: i dont remember

PostPosted: Thu May 09, 2002 3:36 am     Reply with quote
amazing man. i really cant see how to go into such detail, i just cant do it, got any tips ^__~
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Phb
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Joined: 05 Apr 2002
Posts: 45
Location: Verona - Italy

PostPosted: Thu May 09, 2002 4:39 am     Reply with quote
wow man... very good details.. and patience in design... how many poly right now?

I think it's better for you to find a way to make some piece of the cop with texture,
If you want to animate it..

finish it..
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Thu May 09, 2002 2:55 pm     Reply with quote
@zak
Worked with alot of reference photos from a DVD, otherwise i wouldn't be able to get into such a detail without cheating by adding or not applying things like screws, cables which have or don't have to be there.

@Phb
At the moment hes got about 94'000 Polys ( added some arm parts )
Dont worry about the animation animation and texture thing... It Shouldnt be a problem to add a lot of detail into it AND get a propper working texture on it :]
4 Days and i think i'm finished ( should have around 120'000 Polys then )
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zak
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Joined: 08 May 2002
Posts: 496
Location: i dont remember

PostPosted: Thu May 09, 2002 11:51 pm     Reply with quote
ahaaa, kinda figures then, still, its excellent. althou i have to say that i just noticed that the legs seem a bit too flimsy to hold the body. i really love the detail thou. keep it up
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ceenda
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Joined: 27 Jun 2000
Posts: 2030

PostPosted: Fri May 10, 2002 12:47 am     Reply with quote
This is great!
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Sat May 11, 2002 12:55 am     Reply with quote
A little update from his right Arm

Right Arm - Outside


Right Arm - Inside


@zak
I didn't builded the original Stop-Motion Moviemodel of RoboCop2 with legs looking flimsy...
I'm just remodeling it as exact as i can
But if i you keep in mind that the legframes are made by solid steel i think they can hold the weight of the whole model
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ReD-RealM
junior member


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Joined: 11 Nov 2001
Posts: 11
Location: The Netherlands

PostPosted: Sat May 11, 2002 3:58 am     Reply with quote
hey mono , the robot is getting better , and great details
hehe this is taking you way much time ,

keep it up!
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Omi
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Joined: 18 Feb 2002
Posts: 26
Location: Hiigara

PostPosted: Sun May 12, 2002 12:40 pm     Reply with quote
Really impressive, and all this from box modeling? How did you make the cables?
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Sun May 12, 2002 11:41 pm     Reply with quote
Box modeling only with a huge ammount of extruding, welding, splitting, redoubling etc...

Did the cables by using a cylinder with about 15-25 height segments and then i turned the vertices of all the height segment to the angles i needed them...
( lots of work but its fun )

Close-Up Cables


Posting the next pictures when i'll finished the left arm with the gatling mounted on it.

[ May 13, 2002: Message edited by: Monolith ]
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Wyatt Turner
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Joined: 18 Oct 2000
Posts: 501
Location: Everett, WA, USA

PostPosted: Mon May 13, 2002 10:29 am     Reply with quote
Holly Crap,,, I love that RoboCop

your model looks excellent

I remember pauseing that moving and sketching all of them details out. the movie has some great views if I remember right.

Dude I wish that was my model.
can't wait for the texture and lighting
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Tue May 14, 2002 1:07 pm     Reply with quote
Here the new Version of RC2 with both big arms completet to 95% ( some cables are missing )

Gun-Arm Front-Left


Gun-Arm Front-Right


Gun-Arm Back-Right


Front-Left


Front-Right


Back-Right


Any critiques? Ideas? etc...

Next pictures after i finished the small arms
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ReD-RealM
junior member


Member #
Joined: 11 Nov 2001
Posts: 11
Location: The Netherlands

PostPosted: Tue May 14, 2002 1:19 pm     Reply with quote
It keeps getting better! I hope you will finish the small arms soon, cant wait!

ps I love the
Front-Left and
Front-Right VIEWS!!
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Sumaleth
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Joined: 30 Oct 1999
Posts: 2898
Location: Australia

PostPosted: Wed May 15, 2002 9:42 am     Reply with quote
Looking fantastic, but thats going to be a mutha to texture!
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xinloom
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Joined: 17 May 2002
Posts: 4

PostPosted: Fri May 17, 2002 2:30 pm     Reply with quote
wow quite amazing
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James Bradford
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Joined: 16 Feb 2002
Posts: 131
Location: Savannah, GA

PostPosted: Fri May 17, 2002 3:58 pm     Reply with quote
That's really nice; what software you using to build this guy with?

And you are observing straight from the movie? Wow, nice.

Keep it up.
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dizzypope
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Joined: 22 Mar 2002
Posts: 97
Location: USA

PostPosted: Fri May 17, 2002 10:58 pm     Reply with quote
very impressed
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Sat May 18, 2002 6:25 am     Reply with quote
@ReD-RealM
I think tomorrow ( 19.05.2002 ) i'll have finished him
Then you can see the whole thing

@Sumaleth
Hmm... Yes... Much to texture...
Someone interested to that job? hr hr hr...

@JamesBradford
I'm using 3DSMax 4.2
Yep... THe only resource were pictures from the movie ppl's sent me they found on the Web ( Thx to Sharon Lee! )
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Godwin
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Joined: 24 Apr 2002
Posts: 701
Location: Singapore

PostPosted: Sat May 18, 2002 6:36 am     Reply with quote
i thought robocop was a cyborg? well, its cool stuff though, is he getting any 'clothes'? outer armour padding?
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Sun May 19, 2002 2:29 pm     Reply with quote
Finally done... ( Just missing some cables )
Now ( tomorrow ) i'm going to make the bones for him so i can pose him Hr hr hr...

Front-Left


Front-Right


Back-Left


Back-Right


@Godwin
Robocop & Robocop2 are Cyborgs, they have some human parts behind all the plastic, steel of the machine body like a brain...

The only armor is needed for the upper part of the body cause it holds the engine, the neural system of Cain and some other important things ( Live supporting machinery? ) The other parts of RC2 doesn't have armor pads ( like the shining armor of RC1 ), they don't need it...
Everything is massive steel so most standard calibre weapons are useless.
Even the Baretta Rifle RC1 used against RC2 didn't scratched his armor.
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ReD-RealM
junior member


Member #
Joined: 11 Nov 2001
Posts: 11
Location: The Netherlands

PostPosted: Sun May 19, 2002 3:43 pm     Reply with quote
great stuff mono , like I said on icq, you use so much details everytime also when you draw,very cool.

looks great man!
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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Sun May 19, 2002 8:30 pm     Reply with quote
Holy crap, that's a lot of detail. What are you modeling this with? How long did it take you altogether?
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Mon May 20, 2002 4:01 pm     Reply with quote
@Red-Realm
Still working on the Version I gave you? ;]
Or waiting for the rigged one?

@Lunatique
I'm using 3DSMax 4.2
Working on it for about 3 weeks 6-8 hours a day.
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Monolith
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Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Wed May 22, 2002 1:08 pm     Reply with quote
After 3 weeks of pain ( in my butt from sitting too much on it ) i finally finished him! ( Here some Pictures from the first Pose i did )

Front-Left


Front-Right


Back-Left


Back-Right


Any Requests? Ideas? Someone who wants to make the Skin? Everything is welcome! ( HAA HAA )
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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Wed May 22, 2002 8:21 pm     Reply with quote
I wanna see it animated!
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Cleoric
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Joined: 28 Feb 2002
Posts: 93
Location: Kelowna, BC, Canada

PostPosted: Wed May 22, 2002 9:36 pm     Reply with quote
Perhaps the reference photos you used so I can remember what it looked like in the first place?
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Monolith
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Member #
Joined: 04 Apr 2002
Posts: 65
Location: Switzerland

PostPosted: Thu May 23, 2002 1:49 am     Reply with quote
@Lunatique
Maybe i'll make an animation these days but thats going to be a lot of work cause i can't use the IK of 3DSMax so i have to turn the bones all by my self... Uhh...

@Cleoric
Here are 4 ( of 40 ) Reference pictures I used.




It's not much but my Webspace is getting low... ( Need to remove some pics... )

[ May 23, 2002: Message edited by: Monolith ]
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