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Topic : "Goblin Lord" |
Rinaldo member
Member # Joined: 09 Jun 2000 Posts: 1367 Location: Adelaide, Australia
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Posted: Thu Jun 21, 2001 12:58 pm |
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needed to paint somepin'=)
rather quick, I didn't even get around to painting over the pencils at all. I'm in the middle of a larger more finished Illustration. and I needed to spash some (digital)paint around^_^
I got a book on Oil painting the other day "oil painting secrets from a master" *groan*. the master being "David A. Leffel Shares". despite the text being written in a manner that borders on "abstract" (for lack of a better descriptive term). it's got some good tips and observations, plus some nice paintings.
one little bit that stood out for me was:
"you have to establish the shaddow as a different phenomenon from the light. Light is cool and refracts off a surface. Opacity is the look of light. Shadow is more transparent. Add warmer colours to your shadows Think of shadows in terms of depth and transperancy"
I have noticed that he seems to give out some things as gospel that seem more subjective and reliant on style (As everyone does no doubt). but I was interested in this bit, so I tried to take note of it on the above pic.
up until now this sort of thing has still been a bit hit and miss for me. I haven't had any sold grounding for light and shaddow relationships (besides warm and cool contrast) and it has often tripped me up.
what do people think of the statement?? yay? nay?
the word "transperant" is a strange one to use as a descriptive term. but it does make some sort of sense......
bah anyway
on another note. I am still working on a 17" and the way you use space on a screen that size becomes pretty important.
been playing around with different arrangments. PS6 makes it a lot easier to get more space.
here is something that works for a portrait pic.
there are 2 views of the same pic if anyone is wondering. (to get a new one go View-new view) this plus the nav alows me to see the same pic from three different perspectives. you always need to see the whole thing. I work on the big view and the smaller one I set to show me what I'm working on at a smaller size (for when you have it zoomed all the way up so that an eye fills your screen)
this is vital for me in telling what is going on. otherwise everything get's lost when you zoom up.
most of you already know all this stuff but for those that a bit newer to the whole thing..there ya go. just thought I'd add it.
anyone else got a better way of doing it? post yer palette arangments^_^ (keep the file size samll tho)
=)
[ June 21, 2001: Message edited by: Rinaldo ] |
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burn0ut member
Member # Joined: 18 Apr 2000 Posts: 1645 Location: california
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Posted: Thu Jun 21, 2001 1:11 pm |
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You draw wayyy to many goblins man. thats why your so good at making them Muahahah!
Keep it up rinaldo, youve really been improving over the year(s)? even if you cant notice it yourself
ive said to much... oh and thanks for the tips on the nav thingy ill have to try it out
oh and i think id agree with "Opacity is the look of light. Shadow is more transparent" it seems when your outside, light is really overpowering, and the shadows are pretty transparent. looking outside my window,i can see the the underlying surface without being
overtaken by the bright light...
if that didnt sound to newbied, ill just say i agree with it hah.
[ June 21, 2001: Message edited by: burn0ut ] |
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Prometheus-ANJ member
Member # Joined: 06 May 2001 Posts: 157 Location: Sweden
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Posted: Thu Jun 21, 2001 1:46 pm |
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Nice goblin, I like ur style, and greenskins in general Cool light, warm shadows? Hmmm, I'm afraid that beyond me, I just do comicstyle A-B-C gradiations I'm afraid...
Here is my PS palette arrangement. Im quite a lamer when it comes to CGing. I only use the regular Airbrush and 2 layers. Just recently I learned about preserve transparency! hehe. Im also on a 17" in 1280*1024, 32bit. For my menues and window bars I use Arial or Verdana 7pt, 14 pixels high, it saves a lot of space.
That clone window thingy I gotta try. I often zoom in too much and get lost in pointless detailing when it's the large impression that counts.
I started to color this thing but stopped. The lineart was done quite fast and has a lot of "random line pseudo detailing" or whatever its called.
Here's the 300 ppi ink if anyone wanna have a go at it http://www.monster.f2s.com/mech/ink.gif |
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Morbid Guy member
Member # Joined: 19 Oct 2000 Posts: 277 Location: England
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Posted: Thu Jun 21, 2001 1:53 pm |
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That's very nice Rinaldo, I like your loose, quick style.  |
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Socar MYLES member
Member # Joined: 27 Jan 2001 Posts: 1229 Location: Vancouver, Canada
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Posted: Thu Jun 21, 2001 1:58 pm |
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I love your work! I'm always impressed by anyone who can get the same results digitally as they can with oil paints. (Well, I haven't seen any oil paintings by you, but your digital work looks like an oil painting, anyway.)
This is really great, and fanciful. Excellent choice of subject matter, and attention to detail. I like that little thing tying his ears together.
No crits...I just got out of bed, and can't think of any. Just...do more. Lots more. |
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shahar2k member
Member # Joined: 01 Jun 2000 Posts: 867 Location: Oak Park CA USA
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Posted: Thu Jun 21, 2001 3:51 pm |
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never enough screenspace my windows constantly fidget and move around... although I find that messing with the keyboard and tablet is the hardest thing compared to the windows themselves... I don't have enough REAL desktop space either  |
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rv_el junior member
Member # Joined: 08 Nov 2000 Posts: 39 Location: Eureka, CA, USA
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Posted: Thu Jun 21, 2001 6:38 pm |
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Very nice pic, i like it alot.
would it be ok for me to ask if you could post the raw scan/sketch of the goblin guy?
thank you |
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Bg member
Member # Joined: 20 Jan 2000 Posts: 675 Location: Finland
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Posted: Thu Jun 21, 2001 6:56 pm |
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Wow, the head(s) is awesome =) |
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Dthind member
Member # Joined: 12 Dec 2000 Posts: 436
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Posted: Thu Jun 21, 2001 7:52 pm |
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I like this, it has that 'I want to be in a thatch (sp) hut with a sacrifice in front of me' look to it.
Nothing bad to say. |
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ShinShot member
Member # Joined: 20 Sep 2000 Posts: 70 Location: Tustin, CA
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Posted: Thu Jun 21, 2001 8:55 pm |
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Nice.
Although it was mostly near the top, I liked how my eye traveled around this piece.
Dink. Dink. Dink.
Then I traveled some more and saw some of the subtle nuances you added. As far as a suggestion? Maybe a bit more detail below and tying/anchoring the character in with more shadow/darkness below the feet? perhaps not quite as much dead space to the right?
Bleh. What do I know? Good job.
*edit*
Reread your post and reread my reply and I really like your close-up/detail image. Maybe focusing on that and the 'dink, dink, dink" more?
Once again, bleh...
[ June 21, 2001: Message edited by: ShinShot ] |
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c member
Member # Joined: 23 Oct 2000 Posts: 230 Location: norwalk, ca
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Posted: Thu Jun 21, 2001 9:38 pm |
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fyi 1280x1024 is the 'bastard resolution'. it's not the correct aspect ratio for monitors and televisions. it should be 1280x960.
^_^ |
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Blitz member
Member # Joined: 04 Oct 2000 Posts: 752 Location: Sedro-Woolley, WA
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Posted: Fri Jun 22, 2001 11:32 pm |
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Rin Rin Rin...What am I gana do with you, I thought I was the only Goblin Lord in you life, but now youv gone and found another one *sniff*
HEHE
He rocks. Im studing the pic as we speak. Good stuff going on in there
Seeyas
Your Yanky pall
Blitz |
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nori member
Member # Joined: 01 Apr 2000 Posts: 500 Location: Los Angeles, CA
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Posted: Sat Jun 23, 2001 12:05 pm |
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I have to say that was very helpful of you to point that out, rinaldo, about your PS setup. I haven't tried painting like that. I usually do everything in fullscreen mode with a finger on tab. But the problem with that is exactly what you pointed out, you lose site of the whole painting. That reminds me of those Saragent notes on Craig Mullin's site. It talk about how he take a step back to look at his painting from a far almost after every brushstroke.
Excellent goblin too. I love how you can get it's bones to stick out like that.
[edit]I was just thinking, if you're right handed, would it be better to have the image you're actually painting on, on the right side?[/edit]
[ June 23, 2001: Message edited by: nori ] |
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Rinaldo member
Member # Joined: 09 Jun 2000 Posts: 1367 Location: Adelaide, Australia
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Posted: Sat Jun 23, 2001 12:15 pm |
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nori- Thanks, I'm gald it's giving some people new ideas.
At times when I need to go Full screen (for whatever reason, it's good to have the extra size)
hit F and TAB, and you should get full screen without palettes. when you want out of it hit F twice again and TAB. you will be back to the origianl orderly palette setup.
I find that I never realy work in the Full screen tho, just have a look at it as big as possible. |
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Rinaldo member
Member # Joined: 09 Jun 2000 Posts: 1367 Location: Adelaide, Australia
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Posted: Sat Jun 23, 2001 11:32 pm |
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Lukias-thanks man=) heh, the anatomy is more than a bit shoddy. next time eh.
burn0ut-LOL, yes..."practice makes perfect" I'll get sick of drawin' 'em soon=P
ANJ-77-thanks=)cool pic, I love your work.
I find it very important to be able to see the whole thing at all times. otherwise it's just hit and miss as to what it looks like in the end
Morbid Guy-=) lol you mean my "sloppy, quick, style"^_^
Socar MYLES-you know I've never gone near Oils. I have the attention span of a goldfish. all the drying would make me crazy. but I love the look it gives, (even tho I don't really try for an Oil look with Photoshop) thanks your your kind words=) much appreciated.
shahar2k-hehe, now that is what I call a lot of wasted space^_^
rv_el-
Enjoy=)
Bg=)
Dthind-*chuckle* Thx=)
ShinShot-the bottom is a bit too loose probaably. I tried to make it a bit more interesting with the vertical darm shape thing. probably needed something a little extra.
Blitz-hehe
[ June 23, 2001: Message edited by: Rinaldo ] |
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Seraphire member
Member # Joined: 21 Sep 2000 Posts: 216 Location: griswold,ct,usa
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Posted: Sun Jun 24, 2001 5:58 am |
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I looked at this yesterday and didn't reply for some reason...
Cool, Rinaldo.
I just found that "tab" thing last week. I can't tell you how happy I was about that.
Do newer versions of Ps have an allways on top option for seperate views? I'd like to have that.
I'm curious why you use both the navigator and a second window.
I'd like more of a floor under your goblin. He's kindof floating. |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Sun Jun 24, 2001 9:18 am |
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Nice pic Rinaldo! The head dynamics seem very good to me, very nice linework I believe, and the coloring is nice too. I think his head might be a little big and maybe his lower leg close to use should look slightly longer. Good work! |
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Rinaldo member
Member # Joined: 09 Jun 2000 Posts: 1367 Location: Adelaide, Australia
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Posted: Sun Jun 24, 2001 10:47 pm |
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Seraphire- I use the Nav and the second window because the Nav is actuialy pretty useful for navigatin when you have 6000 pixel images and you are zoomed right up. saves a lot of hand scolling. I often have the second window zoomed up a bit to see for instance the whole of a face when I am working on the eye of the nose and it is filling up the entire first window. the nav always gives you the full picture and it is a bit smaller than the other two. it just gives more of a perspective on the whole thing.
It's not 100% needed but I like it=)
I don't know of an always on top feature for windows. It would be quite useful tho I never read teh manuals for new releases hehe.
Frost-thanks man=)...good anatomy crits. all true^_^
[ June 24, 2001: Message edited by: Rinaldo ] |
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Skeezer member
Member # Joined: 12 Oct 2000 Posts: 348 Location: Lake Stevens, Wa, USA
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Posted: Sun Jun 24, 2001 11:43 pm |
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Rin, hehe... that's okay, I suppose...
Like I was saying great sense of lighting, gorgeous...
"OKAY PEOPLE LISTEN UP, RINALDO DOESN'T THINK HE CAN GET A JOB DOING THIS STUFF, DOES THAT SOUND FUNNY TO ANYONE?"
We need to tell him he doesn't know what he's talking about. hehe... sorry man, had to be done
-Skeez |
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