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Author   Topic : "Campbell GiJoe cover colored."
Seraphire
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Member #
Joined: 21 Sep 2000
Posts: 216
Location: griswold,ct,usa

PostPosted: Sat Jun 23, 2001 6:12 pm     Reply with quote
http://www.geocities.com/seraphirecafe/gijoe.html

Ehh. Don't really have much to say.
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davi
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Joined: 21 Jun 2001
Posts: 96
Location: Cleveland, Ohio

PostPosted: Sat Jun 23, 2001 6:35 pm     Reply with quote
it didn't work for me.

you broke the internet!
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Collosimo
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Joined: 30 Dec 2000
Posts: 551
Location: Brisbane, QLD, Australia

PostPosted: Sat Jun 23, 2001 6:48 pm     Reply with quote
You broke it alright... I can't get a thing.
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CapnPyro
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Joined: 25 Mar 2000
Posts: 671
Location: Thousand Oaks, CA

PostPosted: Sat Jun 23, 2001 7:36 pm     Reply with quote
http://www.geocities.com/seraphirecafe/color/gijoe.html

yay, i fixed the internet
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Guy
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Member #
Joined: 29 Feb 2000
Posts: 602
Location: British Columbia, Canada

PostPosted: Sat Jun 23, 2001 8:40 pm     Reply with quote
hey thats some mighty sweet colouring there. i dont really see any major issues with it, but if you want me to get picky. i think version of snake-eyes' uniform was black or dark grey and not blue, but it really doesnt matter.
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Sparks
junior member


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Joined: 12 Jun 2001
Posts: 32
Location: Phoenix, AZ

PostPosted: Sat Jun 23, 2001 8:49 pm     Reply with quote
very nice, I like... wish I could draw like that so I'd have something decent to color!
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Bishop_Six
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Member #
Joined: 13 Dec 2000
Posts: 646
Location: Arizona, US

PostPosted: Sat Jun 23, 2001 10:17 pm     Reply with quote
Haha. Oh yeah! Yo Joe! Nice coloring, too
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topeira
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Member #
Joined: 07 Feb 2001
Posts: 553
Location: Holon, Israel

PostPosted: Sat Jun 23, 2001 11:29 pm     Reply with quote
i looove the artline. coloring looks like every Image type of comic. for better or worse
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Chapel
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Member #
Joined: 18 Mar 2000
Posts: 1930

PostPosted: Sun Jun 24, 2001 12:54 pm     Reply with quote
I like the blue Snake-Eyes.. brings back memories of the cartoon version. But, he is supposed to be black/grey. Be careful with rendering every little area. J.Scott does that adlib anatomy stuff, so not everything should stand out. Snake's arm in particular. Not so sure about the color hold on the hair. If you do it you should think of the lineart as being your darkest tone. i.e. the darkest tone on Duke's hair wouldn't be an orange.

You have a lot of good things going on here, but it looks like you didn't take the time to follow some things through. The reflective lighting and cast shadows for examples. You have this pretty purple light only hitting Snake-eyes and Shipwreck. Hitting Snake's arm hard and his leg soft then hard again on Shipwreck. The cast shadows could use a little more defining.

Overall you are heading in the right direction. Your rendering is still improving and you have a definite style.
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Seraphire
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Joined: 21 Sep 2000
Posts: 216
Location: griswold,ct,usa

PostPosted: Sun Jun 24, 2001 11:02 pm     Reply with quote
Thank you Capn. I am a fool. A simple cave-man like myself can't possibly understand how to work this magic box. I've tried to coax the fairy's that I believe live in it, to help me, but they won't seem to respond.

Topeira.
Oww. That hurts.
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Seraphire
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Member #
Joined: 21 Sep 2000
Posts: 216
Location: griswold,ct,usa

PostPosted: Mon Jun 25, 2001 1:19 pm     Reply with quote
I touched up some issues that have been brought up.


Blue vs, Black. It's been my experiance that using black as a solid color is bad. It creates a color void. If I had used black here, the entire focus of this image would be on Snake-eyes. Using blue to represent black in this fashion allows the balance to be maintained.

Color holds. They are definately something I like. You are right, that I did them too light, and didn't do enough of them to create a balance. They stuck out. In the edit, I darkened them up more. So they are considerable darker then the form, but still colored.
The secondary light is hitting everything. But the blue of snakeeyes and shipwreck contrasted more and made it more noticible. I touched up Shipwreck.
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