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Topic : "DOOM III" |
Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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Posted: Wed May 22, 2002 4:43 pm |
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Mininum Requirement:
GeForce4/Matrox Parliehia
1 gig of rams
3GHZ processor
so frost, did you go to E3? |
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Frost member
Member # Joined: 12 Jan 2000 Posts: 2662 Location: Montr�al, Canada
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Posted: Wed May 22, 2002 4:47 pm |
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Nah. Some colleagues of mine are though.
(ps, it's "Parhelia".=)
(damn, I can't even type anymore.)
(pps, it's showing on ATI hardware.)
(ppps, nVidia's running NV30 silicon there as well.)
[ May 22, 2002: Message edited by: Frost ] |
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Vesuvius member
Member # Joined: 13 Jan 2001 Posts: 718 Location: Newton, Ma, USA
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Posted: Wed May 22, 2002 7:22 pm |
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Doom 3 doesn't look bad, but ID doesn't have a history of very deep games, and it doesn't seem to use the theme of doom so much as the theme of resident evil. I mean it seems that at least 2 or 3 enemies shown are lumbering, unarmed zombies.
scary? maybe.
a good game? maybe.
in keeping with DOOM? doesn't look like it from the (admittedly) little I've seen. |
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-HoodZ- member
Member # Joined: 28 Apr 2000 Posts: 905 Location: Jersey City, NJ, USA
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Posted: Wed May 22, 2002 9:41 pm |
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looks like my brother will upgrade the machine again  |
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Icannon member
Member # Joined: 13 Sep 2000 Posts: 597 Location: st.albert, AB, Canada
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Posted: Wed May 22, 2002 10:52 pm |
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I simply cannot wait for this title to hit shelves. It's always id's games that get me all riled up and giddy. imagine smokin' a j and loading up doom 3 for the first time? or if you dont smoke j's, imagine not smokin' a j and loading up doom 3 for the first time? the mere thought makes me bloody giddy. |
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landmaster member
Member # Joined: 04 Mar 2002 Posts: 76 Location: ?
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Posted: Thu May 23, 2002 2:06 am |
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buladi hal!!!
the screenshots look beautiful...... O_O
Can't wait for it to come out! |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Thu May 23, 2002 4:01 am |
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I think you probably have to see DOOM III actually running, because all the screenshots I've seen just look like those really shitty renders PCGAMER use on their magazines. I'm sure it's looks pretty fantastic when the game is running, but I'm not impressed at all with the selection of stills out at the moment.
And there's something seriously wrong if it requires 2.2Ghz for that.
Sorry, I don't like to be a silly bitch. But I'm not going to pretend to be impressed. "oooOOoooh"
[ May 23, 2002: Message edited by: ceenda ] |
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ceenda member
Member # Joined: 27 Jun 2000 Posts: 2030
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Posted: Thu May 23, 2002 4:43 am |
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Okay, I downloaded the video. It's actually pretty good. |
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Thu May 23, 2002 6:25 am |
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quote: What kind of gaming rig am I going to need to run this puppy?
I would have to say a pretty darn fast one. a quote from Mr. Carmack to help answer that.
"I am hoping that the absolute top-of-the-line system available when the game ships will be capable of running it with all features enabled and anti-aliasing on at 60hz, but even the fastest cards of today are going to have to run at fairly low resolutions to get decent frame rates. Many will choose to drop a feature or two to get some speed back, but they still won't be able to get near 60hz."
man and i thought upgrading to my 1.4 was great.. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu May 23, 2002 4:05 pm |
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If you ask me, the game just lacks creativity. I mean all these zombies, high tech stuff and blood seem a bit stale. And i dont like their overly-bump-mapped models :0
The environments do looks technical though.
I think games should be 90% gameplay and then technology... although once technology increases (ie Doom3) it brings more room for more gameplay capabilities. But DOOM3 seems like Q3 - lots of art/amazing technology, still crappy game in terms of actual gameplay. |
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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Posted: Thu May 23, 2002 4:14 pm |
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quote: Originally posted by [Shizo]:
I think games should be 90% gameplay and then technology... although once technology increases (ie Doom3) it brings more room for more gameplay capabilities. But DOOM3 seems like Q3 - lots of art/amazing technology, still crappy game in terms of actual gameplay.
You havent play it yet. |
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Vesuvius member
Member # Joined: 13 Jan 2001 Posts: 718 Location: Newton, Ma, USA
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Posted: Thu May 23, 2002 7:47 pm |
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you havent play it yet either, but what you can see from the images, and what they say in the press releases, plus IDs last 3 or 4 released games all tend to support this theory. ID has no practice having EVER made a game with a good plot, they've said in PR they're not even keeping the plot of Doom 1 & 2 intact, the enemies look like bland expressionless and emotionless zombies (not like possessed minions of demonic forces), preliminary statements by ID claim that only brand spanking new computers will be able to run most features smoothly, and they do look stiff and over-bump mapped like they come from a 3d rendered FMV (I know they don't, just saying they look.. plastic) |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Thu May 23, 2002 8:18 pm |
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Tru dat, tru dat... Also UT2003 seems to be the same as Q3 - a DM game. But it's got more variety than Q3 and i'm still gonna try it out :D
BTW for gameplay, do have a look at GTA3. It's got more gameplay than you can shake a stick at, and doesnt require a NI-cooled super-computer. The first fun game in a very long time.
PS: Trust me, DOOM3 is gonna be a doo doo
[ May 23, 2002: Message edited by: [Shizo] ] |
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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Posted: Thu May 23, 2002 8:47 pm |
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doom 1 was released in 1993
doom 2 was released in 1994
there's not much things they can do with games at that time. And People care about 3d more then too.
fdasklf jsl bla kl;as ldsfas
hopefully 9 years later, their game will be MUCH better in gameplay as well. I cant WAIT for this game!
ne1 still remmeber Warcraft 3?
[ May 23, 2002: Message edited by: Dr. Bang ] |
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James Bradford member
Member # Joined: 16 Feb 2002 Posts: 131 Location: Savannah, GA
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Posted: Thu May 23, 2002 8:54 pm |
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ID has always been about technology, rather than being innovative. im sure after realizing every one of their games is an FPS, you would take a hint. what doom3 does is spawn 2302392039 much more interesting games by other companies that uses their engine. that's how carmack is able to fly around in a custom built ferrari. |
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Tiger Eaten member
Member # Joined: 17 Nov 2000 Posts: 226 Location: Ottawa, Ontario, Canada
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Posted: Thu May 23, 2002 9:07 pm |
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I checked out the back of one of those empty demo boxes for Warcraft 3. I've got to tell you, I think that Blizzard might have its first disapointing release on its hands. I love Blizzard but War3 is looking pretty underwhelming at the moment. Hopefully I'm wrong.
Btw, while doom was a leader in tech, I would say that id did a WICKED job in terms of gameplay. You get tired of pretty graphics pretty soon, DOOM kept you coming back for years because it both looked and played great.
Anyone playing GTA3?  |
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c member
Member # Joined: 23 Oct 2000 Posts: 230 Location: norwalk, ca
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Posted: Fri May 24, 2002 2:16 pm |
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the screens look good, fair enough
the 'legacy' video looks pretty good too
but seeing the ACTUAL thing running in real time with 5.1 audio in the 'doom3 theatre' is freaking UNREAL.
it humiliated EVERYTHING else at e3. it wasn't just good graphics, it was just so damn... professional, something you don't expect to see from a small pc developer. for the first time EVER, it felt like i was in a movie. if they ever release the video, you guys will probably be impressed but seeing it in person with a big screen and surround sound is 'simply amazing'
it's good to see idsoftware finally get on the right track again, producing something truly revolutionary.
doom3 will be what doom was x10 |
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Vesuvius member
Member # Joined: 13 Jan 2001 Posts: 718 Location: Newton, Ma, USA
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Posted: Sat May 25, 2002 3:10 pm |
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a revolution in graphics with a shit game attached isn't a revolution, it's a step back, making the industry continue to think that stagnant 8 year old gameplay with a graphic facelift is praiseworthy while ignoring games with immersive plots, innovative gameplay, and interactive worlds. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sat May 25, 2002 3:24 pm |
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GTA3! GTA3!!!! gta3!!!!!!!! gtaIII!!!!! GTAIII!!!!!!!! Gta3!!!!!!!!!!!! |
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sfr member
Member # Joined: 21 Dec 1999 Posts: 390 Location: Helsinki, Finland
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Posted: Sat May 25, 2002 4:17 pm |
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Hah, that screenshot made me laugh out loud - doesn't anyone else think this evil displacement-mapped zombie soldier looks utterly ridiculous?
Saffron |
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c member
Member # Joined: 23 Oct 2000 Posts: 230 Location: norwalk, ca
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Posted: Sat May 25, 2002 4:59 pm |
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vesuvius i dont know what exactly you are looking for here. how can you comment on gamplay when you haven't seen any?
fps gaming is about shooting, first person SHOOTER, unless you stick in a bunch of cutscenes that slow down the gameplay you can't really have that much of a plot.
half life was a good a example of what fps gaming could do, but it didn't really have a story. it was successful because it was moderately immersive and had SITUATIONS that were original and compelling to the gamer.
dues ex is supposed to be heavy on the plot, but i haven't played it so i can't comment on it.
remember, the last id single player game was quake2. that was before the big changes in fps gaming half life introduced. reading about the efforts id have made in trying to match their CONTENT (via hiring writers, storyboarding ideas, etc) with their techonology and seeing the action in person leaves me to believe that doom3 will be truly great GAME. the best game evar? prolly not. there is only so much 20 people can do, anyway. |
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c member
Member # Joined: 23 Oct 2000 Posts: 230 Location: norwalk, ca
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Posted: Sat May 25, 2002 5:02 pm |
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oh and i forgot to mention, yea i had the same feeling when i saw those screenshots. the characters seemed out of place and everything had that artificial 'crappy cg' look to it.
seeing it in motion changes everything. doom3 models aren't very high-poly at all. maybe 10k-ish, it's just that the bump maps do so much for it, especially in the moody doom3 environment.
visually the only gripe i had was the hard shadows, but i guess there is only so much you can do with current technology. |
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ambient-whisper member
Member # Joined: 07 Jan 2001 Posts: 207 Location: through the door, take a left, down the stairs, and youll find me.
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Posted: Sat May 25, 2002 5:07 pm |
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funny that people say that they dont like the skin on the characters. looking too plastic and all...
hell if final fantasy the movie couldnt pull off realistic skin...using rendered images that use a lot of custom shaders/ painted textures...i dont see how you can come to expect for games to be able to pull it off in real time. it just doesnt work. not yet. and not for a while.
also. none of the stuff in that video is final. the game wont be released for another year or so. for now they just show what they got.
about the warcraft issue. the models have to look low poly. because when you play the game 2vs2+. and each guy has a full army and everyone meets in the middle..your computer will drop down in frames significantly. plus. they are trying to get a lot of people playing it. so this means they cant make the minimum requirements 1.4ghz but rather 400mhz.
[ May 25, 2002: Message edited by: ambient-whisper ] |
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kig junior member
Member # Joined: 26 May 2002 Posts: 28 Location: funland
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Posted: Sun May 26, 2002 6:23 am |
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Hm, i heard id hired the guy who wrote the stories for The 7th Hour and The 11th Hour to do the Doom 3 story. And Gamespy's little story on Doom 3 would give the impression that the game's going for a more Resident Evil -like gameplay than the usual Doom 1&2 fare. Would take that with a grain of salt though, given id's trackrecord with innovative new games (flashback to Quake: <jromero> omg yeah, it's going to be a role-playing game with thunderhammers and shit, rock on!)
I just hope it won't be a game of solving puzzles inside a mansion with b-horrorflick FMVs in-between. |
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Impaler member
Member # Joined: 02 Dec 1999 Posts: 1560 Location: Albuquerque.NewMexico.USA
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Posted: Sun May 26, 2002 7:31 am |
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Hah. Word to that shit, kig. The interview I have in my "OFFICIAL STRATEGY GUIDE OF HELL FOR DOOM 2, WHICH WAS IN HELL AND WAS FULL OF MONSTERS" is hilarious.
"There won't be background music in quake. In every game we've done there have always been background music and sound effects, right? The soundtrack is always there while you're playing. There will be no soundtrack. We're really going to make you feel like you're in a real world. There will be bugs and birds flying around. You'll be looking around, going, "This is great! Hey, I wonder what's over there." So you start walking over towards some forest. Say you're walking into a forest, which will look just awesome, and all of the sounds are different, and it's dark, and to the right you see this dark cave or something. As soon as you look at that cave, something is going to happen. You'll hear some kind of low, evil kind of sound, and something will trigger, even just from your looking at this area. Maybe some some red eyes will start glowing in there or maybe a growl or something."
"In DOOM II, you mow things down by the dozen. In Quake you'll fight, maybe, three monsters at the max. Probably you'll fight three guys, but it's going to be like a virtual fighter. There will be more skill involved in the fighting. You won't be holding the gun in front of you... In Quake, you'll really have to kill things. You won't just press the trigger and hit it, you'll have to beat the living shit out of the thing until it's dead. So you'll have this huge hammer and you'll pound it into blood paste on the floor, and you're going to have to take a while, too. You're going to to have to work on it."
Anyone remember Neil Manke's They Hunger (1-3) for Half Life? I imagine Doom will be close to that, except with scary demons and space base things.
[ May 26, 2002: Message edited by: Impaler ] |
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MrHat junior member
Member # Joined: 24 Jun 2001 Posts: 16 Location: Oceanside, CA/United States
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Posted: Sun May 26, 2002 8:55 am |
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A bootleg of the 11 minute video from E3 is now online which I have watched and I saw the Legacy movie along with looking at the screens. This game is going to be AWESOME.
Jared Boteler |
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[666]Flat member
Member # Joined: 18 Mar 2001 Posts: 1545 Location: FRANKFURT, Germany
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Posted: Sun May 26, 2002 9:43 am |
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The only thing I believe in concerning all that Doom3 hype going on is it's gonna be a damn hardware killer kissin' ma ole p3-800 good bye big time. Dang. |
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Dr. Bang member
Member # Joined: 04 Dec 2001 Posts: 1425 Location: DENHAAG, HOLLAND
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kig junior member
Member # Joined: 26 May 2002 Posts: 28 Location: funland
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Posted: Sun May 26, 2002 1:18 pm |
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Yeah, that gameplay video just owns technically. And this thing's still in dev.. hurr *worships Carmack* |
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