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Author   Topic : "UT2003 level of detail tests"
Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Sun Nov 24, 2002 2:47 am     Reply with quote
I always wondered just how much of a difference did the different settings REALLY make in games. So, I went ahead and did my own little test.

http://www.enchanted.prohosting.com/goodies/ut2003_tests/ut2003_tests.htm
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Impaler
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Joined: 02 Dec 1999
Posts: 1560
Location: Albuquerque.NewMexico.USA

PostPosted: Sun Nov 24, 2002 10:23 am     Reply with quote
Heh. Reminds me of some time on Planetquake where they compared screenshots of Quake 2 taken in 16-bit, 24-bit and 32-bit (on a TNT2, I think). They couldn't figure out why the 32-bit shots showed no marked improvement.

Anyways, this brings up an interesting point in video games: What role do graphics play in a video game? Do they relate to gameplay?
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[Shizo]
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Joined: 22 Oct 1999
Posts: 3938

PostPosted: Sun Nov 24, 2002 3:10 pm     Reply with quote
Dammit it doesn't work for me again.
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Hase
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Joined: 15 Sep 2002
Posts: 212
Location: Austria

PostPosted: Sun Nov 24, 2002 9:34 pm     Reply with quote
In colorful games like UT 32-bit mode doesn�t make much sense, there aren�t many graduations smooth enough to notice the difference in the first place, and then the gameplay is way too fast anyway...

in other games 32bit color do make a huge difference, for example Aquanox2 is downright ugly in 16bit, since the game lives on brownish-blue hues (the underwater thingie). In games where you have no horizon, the difference probably isn�t going to be noticeable.
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Tue Nov 26, 2002 3:59 pm     Reply with quote
forgot to post your system specs Luna... Smile
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Lunatique
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Joined: 27 Jan 2001
Posts: 3303
Location: Lincoln, California

PostPosted: Tue Nov 26, 2002 6:06 pm     Reply with quote
Oops.

Intel Pentium 1.5 ghz
512 RAM
Two 40 gig IDE harddrives, and one 80 gig IDE harddrive. All are 7200rpm.
GeForce 2 GTS. I overclock it sometimes, but if it crashes my computer, I turned it back to default.
19" monitor
Logitech Mouseman Wheel
Windows 2000 Professional Edition, Service Pack 3
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EviLToYLeT
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Joined: 09 Aug 2000
Posts: 1216
Location: CA, USA

PostPosted: Tue Nov 26, 2002 7:05 pm     Reply with quote
Impaler wrote:
Heh. Reminds me of some time on Planetquake where they compared screenshots of Quake 2 taken in 16-bit, 24-bit and 32-bit (on a TNT2, I think). They couldn't figure out why the 32-bit shots showed no marked improvement.

Anyways, this brings up an interesting point in video games: What role do graphics play in a video game? Do they relate to gameplay?


Heh, for your last question i think of osmething like this.... the graphics and everything are bells and whistles to brag about you know. it's the very same reason we have sex with hot people rather than ugly people even though their.... "gameplay" is the same
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proper fuel
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Joined: 05 Nov 1999
Posts: 125
Location: sweden, tellus

PostPosted: Wed Nov 27, 2002 7:38 am     Reply with quote
Quote:
"32 bpp" is actually 24 bit color aligned on 32 bit boundaries. It does NOT mean the cards are capable of 32 bit color, they still display 24 bit color (16,777,216 colors).


Of course there's a noticable improvement 'tween 16 and 24 bit, but 24 and 32...? maybe in performance... but not visually...
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Shadow-X-
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Joined: 29 Oct 1999
Posts: 259
Location: Formerly Ontario,Canada, Now Vancouver, B.C, CANADA, where people hate the Toronto Maple Leafs

PostPosted: Wed Nov 27, 2002 8:57 pm     Reply with quote
betcha noone is playing it on a worse computer than me

P3 450
640 megs ram (Pc 100 & 133 mix)
Gefore 2 MX 400 (64 meg)

haha, should get a better puter soon, thinkin of a laptop or a Shuttle X-PC system. Ram is no good mixed........
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proper fuel
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Joined: 05 Nov 1999
Posts: 125
Location: sweden, tellus

PostPosted: Thu Nov 28, 2002 2:51 am     Reply with quote
to extend some more on 32bpp, you have 24 bit colordepth, and an 8bit alpha channel...

bwah! worse?
i've got a P2 300, 128ram..voodoo2..

hehe Smile
haven't got the $ to buy new stuff... just yet...
but i think it's just fine, i dont play games anyway, not regularly...
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Awetopsy
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Joined: 04 Oct 2000
Posts: 3028
Location: Kelowna

PostPosted: Thu Nov 28, 2002 3:28 pm     Reply with quote
my wifes got a Pentium I - 75mhz

48mb Ram
808 Mb HDD (64 free)
a 16 bit sound card
a trident videocard (or something along those lines)

beat that. Smile
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proper fuel
member


Member #
Joined: 05 Nov 1999
Posts: 125
Location: sweden, tellus

PostPosted: Thu Nov 28, 2002 6:17 pm     Reply with quote
well... i've got a 386 around somewhere...
and my fat 286 laptop... huge thing...
not to speak of my commodore C= 64..
Wink

oh, i also got an amiga 1200 on my floor.. hehe...
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lalPOOO
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Joined: 12 Jan 2002
Posts: 399
Location: Canada

PostPosted: Fri Nov 29, 2002 8:59 pm     Reply with quote
I'm pretty sure you need a geoforce 3 to truly apperciate all the dynamic lighting, or somthing along the lines of that. I may be wrong. I'm able to get 40fps avg in ut2k3 with

pentium 3 733@825
128 megs sdram goodness
stock geoforce 2 mx400
20 gig drive, 5400 rpm (not that it really matters)
xp pro.

if you don't belive, then its a shame for you, because I'm really not up for a large discussion on why I'm a big fat liar and although you don't have proof, your all knowing powers are never wrong. The 40fps is monitored by typing stat fps in the console.

edit- forgot to mention that I'm playing at 800x600, and that I don't know why the hell I just posted that in the first place, I must be too egar to show off my good fps. Sorry.
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