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Topic : "UT2003 level of detail tests" |
Lunatique member
Member # Joined: 27 Jan 2001 Posts: 3303 Location: Lincoln, California
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Impaler member
Member # Joined: 02 Dec 1999 Posts: 1560 Location: Albuquerque.NewMexico.USA
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Posted: Sun Nov 24, 2002 10:23 am |
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Heh. Reminds me of some time on Planetquake where they compared screenshots of Quake 2 taken in 16-bit, 24-bit and 32-bit (on a TNT2, I think). They couldn't figure out why the 32-bit shots showed no marked improvement.
Anyways, this brings up an interesting point in video games: What role do graphics play in a video game? Do they relate to gameplay? _________________ QED, sort of. |
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[Shizo] member
Member # Joined: 22 Oct 1999 Posts: 3938
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Posted: Sun Nov 24, 2002 3:10 pm |
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Dammit it doesn't work for me again. |
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Hase member
Member # Joined: 15 Sep 2002 Posts: 212 Location: Austria
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Posted: Sun Nov 24, 2002 9:34 pm |
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In colorful games like UT 32-bit mode doesn�t make much sense, there aren�t many graduations smooth enough to notice the difference in the first place, and then the gameplay is way too fast anyway...
in other games 32bit color do make a huge difference, for example Aquanox2 is downright ugly in 16bit, since the game lives on brownish-blue hues (the underwater thingie). In games where you have no horizon, the difference probably isn�t going to be noticeable. |
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Tue Nov 26, 2002 3:59 pm |
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forgot to post your system specs Luna...  |
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Lunatique member
Member # Joined: 27 Jan 2001 Posts: 3303 Location: Lincoln, California
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Posted: Tue Nov 26, 2002 6:06 pm |
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Oops.
Intel Pentium 1.5 ghz
512 RAM
Two 40 gig IDE harddrives, and one 80 gig IDE harddrive. All are 7200rpm.
GeForce 2 GTS. I overclock it sometimes, but if it crashes my computer, I turned it back to default.
19" monitor
Logitech Mouseman Wheel
Windows 2000 Professional Edition, Service Pack 3 |
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EviLToYLeT member
Member # Joined: 09 Aug 2000 Posts: 1216 Location: CA, USA
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Posted: Tue Nov 26, 2002 7:05 pm |
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Impaler wrote: |
Heh. Reminds me of some time on Planetquake where they compared screenshots of Quake 2 taken in 16-bit, 24-bit and 32-bit (on a TNT2, I think). They couldn't figure out why the 32-bit shots showed no marked improvement.
Anyways, this brings up an interesting point in video games: What role do graphics play in a video game? Do they relate to gameplay? |
Heh, for your last question i think of osmething like this.... the graphics and everything are bells and whistles to brag about you know. it's the very same reason we have sex with hot people rather than ugly people even though their.... "gameplay" is the same _________________ AIM: EviLToYLeT |
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proper fuel member
Member # Joined: 05 Nov 1999 Posts: 125 Location: sweden, tellus
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Posted: Wed Nov 27, 2002 7:38 am |
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Quote: |
"32 bpp" is actually 24 bit color aligned on 32 bit boundaries. It does NOT mean the cards are capable of 32 bit color, they still display 24 bit color (16,777,216 colors). |
Of course there's a noticable improvement 'tween 16 and 24 bit, but 24 and 32...? maybe in performance... but not visually... |
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Shadow-X- member
Member # Joined: 29 Oct 1999 Posts: 259 Location: Formerly Ontario,Canada, Now Vancouver, B.C, CANADA, where people hate the Toronto Maple Leafs
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Posted: Wed Nov 27, 2002 8:57 pm |
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betcha noone is playing it on a worse computer than me
P3 450
640 megs ram (Pc 100 & 133 mix)
Gefore 2 MX 400 (64 meg)
haha, should get a better puter soon, thinkin of a laptop or a Shuttle X-PC system. Ram is no good mixed........ _________________ Just remember, when in doubt, even monkeys fall from trees sometimes. |
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proper fuel member
Member # Joined: 05 Nov 1999 Posts: 125 Location: sweden, tellus
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Posted: Thu Nov 28, 2002 2:51 am |
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to extend some more on 32bpp, you have 24 bit colordepth, and an 8bit alpha channel...
bwah! worse?
i've got a P2 300, 128ram..voodoo2..
hehe
haven't got the $ to buy new stuff... just yet...
but i think it's just fine, i dont play games anyway, not regularly... |
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Awetopsy member
Member # Joined: 04 Oct 2000 Posts: 3028 Location: Kelowna
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Posted: Thu Nov 28, 2002 3:28 pm |
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my wifes got a Pentium I - 75mhz
48mb Ram
808 Mb HDD (64 free)
a 16 bit sound card
a trident videocard (or something along those lines)
beat that.  |
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proper fuel member
Member # Joined: 05 Nov 1999 Posts: 125 Location: sweden, tellus
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Posted: Thu Nov 28, 2002 6:17 pm |
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well... i've got a 386 around somewhere...
and my fat 286 laptop... huge thing...
not to speak of my commodore C= 64..
oh, i also got an amiga 1200 on my floor.. hehe... |
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lalPOOO member
Member # Joined: 12 Jan 2002 Posts: 399 Location: Canada
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Posted: Fri Nov 29, 2002 8:59 pm |
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I'm pretty sure you need a geoforce 3 to truly apperciate all the dynamic lighting, or somthing along the lines of that. I may be wrong. I'm able to get 40fps avg in ut2k3 with
pentium 3 733@825
128 megs sdram goodness
stock geoforce 2 mx400
20 gig drive, 5400 rpm (not that it really matters)
xp pro.
if you don't belive, then its a shame for you, because I'm really not up for a large discussion on why I'm a big fat liar and although you don't have proof, your all knowing powers are never wrong. The 40fps is monitored by typing stat fps in the console.
edit- forgot to mention that I'm playing at 800x600, and that I don't know why the hell I just posted that in the first place, I must be too egar to show off my good fps. Sorry. |
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