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Author   Topic : "WaterDemon (Help with coloring please)"
Wiked Ewok
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Joined: 19 Aug 2000
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Location: San Francisco, CA USA

PostPosted: Mon Nov 18, 2002 5:10 pm     Reply with quote
Hi, I tried coloring the demon sketch I did earlier. As you guys can see, it turned out very bland. I ended up painting with a lot of whitish color, since the demon is supposed to be pale white. Any suggestions for improvement?

EDIT: VERSION 7


Old versions: http://www.gryfter.net/~wickedewok/conceptart/Demon4.jpg
and 3.jpg, 2.jpg, 6, 5, etc
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Last edited by Wiked Ewok on Wed Nov 20, 2002 12:12 pm; edited 7 times in total
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EviLToYLeT
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PostPosted: Mon Nov 18, 2002 7:02 pm     Reply with quote
HEh. you know i don't give very good advice.. but try doing autolevels in photoshop and autocontrast. It makes it a bluer color and you might be able to work from there. good luck.
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Wiked Ewok
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PostPosted: Mon Nov 18, 2002 9:50 pm     Reply with quote
Is re-hueing it what I really want? Do I need more contrast or something? maybe sharper edges where light borders dark? I did too much detailing? I have to work from the basic shapes again..but then I still don't know how they would be colored exactly. I am having real trouble with the light - dark border all around the arm. Not sure how it's supposed to look like.
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Inspector Lee
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PostPosted: Mon Nov 18, 2002 11:27 pm     Reply with quote
One effective way of handling color when painting a strong light source, is to have the purest color (cleanest and least muted or tinted out) right on that edge where the light rolls into shadow.It looks like you are already doing that a bit (top of head and arm). I think you're on the right path. Keep in mind that how fast that transition happens (from light to transitional color to shadow) describes to the viewer the curve of the surface ie. sharp curve=quick transition, slow gentle curve= slow transition taking place over a larger area. And the way the transitions happen (sharply defined color changes versus smoothly blended color changes) describes the texture and reflectivity of the surface. I hope this isn't too confusing or giving you too much to think about.
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B0b
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PostPosted: Tue Nov 19, 2002 1:56 am     Reply with quote
what happend to the 'flaming' sword? Confused
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ejwize
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PostPosted: Tue Nov 19, 2002 6:59 am     Reply with quote
I think if you took all the white away from the environment around the creature, it would really make it look much more pale in comparison and give the piece a little bit richer feel.
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Wiked Ewok
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PostPosted: Tue Nov 19, 2002 3:30 pm     Reply with quote
Thanks everybody for the suggestions. IL, I tried to make the 'pure color rollovers' cleaner, more prominent. I also changed the background like ejwize suggested, into something much more saturated. And Bob, the flaming sword is back, except it's a green flame, since the angel is a dark angel, and the green sword she carries represents envy...jk.

Updated version is UP there.

I'm pretty sure it's not close to even finished. How can I improve my brush strokes? Take your best shots at critiquing please.
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Link_omega
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PostPosted: Thu Nov 21, 2002 3:19 pm     Reply with quote
Probably want zoom in on the angel and detail her and her clothing. Then to make your demon stick look deadly/ alive would be the feature of eyes being added to its face. Muscle structure looks right but the triton looks a bit outa balance as if he is dropping it.
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Wiked Ewok
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PostPosted: Thu Nov 21, 2002 3:27 pm     Reply with quote
Link_omega wrote:
Then to make your demon stick look deadly/ alive would be the feature of eyes being added to its face


I hope by 'demon stick' you don't mean the snake...it was at first its tail..

Yea, the Triton isn't positioned correctly, and I'll detail the angel up a bit.
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Link_omega
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PostPosted: Fri Nov 22, 2002 8:52 am     Reply with quote
Opps sorry about that Embarassed
I wasnt reffering to his stick
I was trying to say Make the "Demon Stick out ..." as in make him even more notable or eye grabbing. But I think I will take back the portion about adding eyes to the demons face.
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