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   Sijun Forums Forum Index >> Archive : Sep99 - Dec00
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Author   Topic : "for beloved funfeces and shrimp piss (thats quite witty dont"
immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Mon Nov 08, 1999 7:01 pm     Reply with quote
Ok, guys heres a pic i'm currently working on. its only my third, so i realise there are tons of errors. Its only about half complete as well. Essentially, the upper torso and axe-thingy are complete, while i still foresee about another 2 hours on the legs and boots. Those chains also need drastic modification. Oh yeah, also got to add another axe or something to his empty hand
http://www.geocities.com/SoHo/Canvas/8967/man.jpg

dont flip it, it really exposes the weaknesses in my colouring and makes the guy look really distorted. Gotta work on that.
In any case, here is the is the rough setting for the background, which has a slightly earlier version of the guy in it.
http://www.geocities.com/SoHo/Canvas/8967/war.jpg

Looking forward to the critiques
and anyone know how to make decent looking rusty metal.
To the people who haven seen Steve Garofalo's latest pic which is brilliant check it out at 3dpalette.com or gameart.com. also check his site rustedfaith.com if you havnt recently, theres some newer pics


[This message has been edited by immi (edited November 08, 1999).]
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DuKEZ
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Joined: 03 Nov 1999
Posts: 317
Location: BayArea

PostPosted: Mon Nov 08, 1999 8:08 pm     Reply with quote
oooooohh aahhhhh wow excellent

except for his arm muscles are twisted pretty badly (right shoulder) and left arm too but you said theres errors.. his six pack seem seperated to far too.. ive seen body building magazines (the buff poeple) it doest seperate that much
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luther
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Joined: 04 Nov 1999
Posts: 22
Location: Japan

PostPosted: Mon Nov 08, 1999 8:11 pm     Reply with quote
Nice pic, really good. Those birds in teh background aren't too got though, could use a bit more definition. And although depth of field effects work pretty well, I would make the clouds look a bit more volumous and add a little detail to them. Damned fine shading on the body though. And stop going on about shrimp's piss kid

Tim.

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imdaking
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Joined: 22 Oct 1999
Posts: 321
Location: USA

PostPosted: Mon Nov 08, 1999 9:09 pm     Reply with quote
pretty good..... although... heheehe, here is the fun part...


the guys abs are way too far apart, and it looks like the guys other axe is like... up his ass or something, or he is really constipated or sometihng... jeez, come on... =)

good !
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AdezJ
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Joined: 22 Oct 1999
Posts: 220
Location: Sweden! (Gothenburg)

PostPosted: Mon Nov 08, 1999 10:37 pm     Reply with quote
Oh shite very nice!
but there is a few things, but they're already mentioned. Personally i think you should skip the blood that flows from the axe down the skull-hill, cuz it looks like a never-ending river But i dont think it's a too big twist in his right arm, i think's a tatoo. hehe cya later!

-----------------------------
AdezJ. http://deathseekers.nu/adezj

[This message has been edited by AdezJ (edited November 08, 1999).]
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Shrimpish
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PostPosted: Mon Nov 08, 1999 11:44 pm     Reply with quote
Pretty good pic, although your proportions are outta whack, (the legs are too long and arms are too short), and you should try coming up with your own style rather than copying Garofolo's.

Sorry, I just had to get back to you for all the crap you've been giving me. =)
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bEam
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Joined: 04 Nov 1999
Posts: 49
Location: Kerava, Finland

PostPosted: Tue Nov 09, 1999 7:47 am     Reply with quote
I suggest you to buy or just read like in library one book: Burne Hogarth's Dynamic Anatomy. Read and study it. Then you'll learn everything of human anatomy and how to draw it. I've read it myself and I've learned a LOT of it. It's very good. Try it.
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Mongoose
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Joined: 22 Oct 1999
Posts: 363
Location: North

PostPosted: Tue Nov 09, 1999 8:00 am     Reply with quote
Just to clarify something.. his abs are NOT too far apart. That's what abdominal muscles look like when they aren't covered by a spare tire of flab :P

Mongoose
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Affected
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Joined: 22 Oct 1999
Posts: 1854
Location: Helsinki, Finland

PostPosted: Tue Nov 09, 1999 11:07 am     Reply with quote
Mine don't.... :P
Anyhow, it seems the way a persons abs look is pretty individual.
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SPike.CoM
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Joined: 22 Oct 1999
Posts: 194
Location: Helsingborg, Sweden

PostPosted: Tue Nov 09, 1999 11:33 am     Reply with quote
This artpiece reminds me of covers on old sci-fi and fantasy novels. The skull pile is a bit overrated tho'.

Yeah, like try to have a nice quiet sunday afternoon meadow or something instead... Ah, just kidding. It's cool anyway.

Cheers!
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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Tue Nov 09, 1999 5:40 pm     Reply with quote
Spike, yeah i was sort of going for a somewhat cliched and campy setting hence the skull-pile. I was going to put him in a meadow, but i had already coloured his loin cloth, and i didnt really want to have to redo it in pink To those who think the anatomy is off, well i dunno, heroic figures are typically around 8 heads tall, and the torso was heavily referenced. I must admit i do think the lower abs are too far apart, and the right arm, well, that needs a lot of work, but to be fair, i never really got to the shading of it. And finally, this was not a copy of garofolo by any means. It does in fact resemble a certain bisley picture THANK YOU VERY MUCH
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Grift
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Joined: 25 Oct 1999
Posts: 29
Location: New York, NY, USA

PostPosted: Tue Nov 09, 1999 5:54 pm     Reply with quote
k....heres my imput.

The overall pic looks wonderful, The exadgerated length of the legs doesn't really throw the picture off at all ... your atatomy is better than a lot of peoples, so ignore those comments.

The abbs do look pretty distorted ... but again, it's a fairly good rendition of the human body.

My only real complaint would be the use of artistic cliches ... the birds in the background and the pile of skulls ... I'd try and find something else to substitute those two things ... I think in the end it would give the figure a much more stunning and original flair.

Oh, and it's SMALL.

Grift
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immi
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Joined: 22 Oct 1999
Posts: 629
Location: vancouver

PostPosted: Tue Nov 09, 1999 6:20 pm     Reply with quote
Thanks Grift for the comments. Any ideas as to what to substitute the birds and skulls with? As i said, it was just a rough setting, and i definately dont like the birds(especially in their undefined form-and i cant really be bothered to draw in some decent ones) I kinda like the skulls, but im open to suggestion, and again, they still need a lot of defining. Add this to the fact that having a bloody axe dripping onto a mound of skulls doesnt exactly follow the most sound reasoning(bones dont bleed right?) Ah well, its fantasy. I was planning to litter the mound with some arrows and assorted weapons to spice it up a bit.
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