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Topic : "Iron Grip" |
Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Posted: Sat May 28, 2005 4:26 am |
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WIP for a scene illustration/concept for the Iron Grip: The Oppression, a HL2 mod
http://www.irongrip.net/
Just looking for some comments on general stuff, like composition, colours - which I'll probably change a lot, since it's supposed to be winter, the whole mood should convey a sense of oppression (as the title suggests) and should look cold. Just note that the smoke is completely temporary, and a lot of it is still in their early stages. And oh yea, I used photos for the background, the skybridge thing is also sort of a place holder, more to show the look I'm going for, there'll be more of such industrial motifs mixed in around the environment. _________________ Derelict Studios|Godwin's Space
Last edited by Godwin on Sat May 28, 2005 8:19 am; edited 1 time in total |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Capt. Fred member
Member # Joined: 21 Dec 2002 Posts: 1425 Location: South England
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Posted: Sat May 28, 2005 12:36 pm |
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cool illo, and clever use of photography.
except, not looking massively oppressive atm.
maybe try doing something big and general with lighting. darker toward the middle? I have no idea, I am drunk. |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Naeem member
Member # Joined: 13 Oct 2004 Posts: 1222 Location: USA
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Posted: Mon May 30, 2005 2:27 pm |
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the guy in the middleground looks like he's slipping and falling?
the only thing i'd suggest is to work on the anatomy of the soldiers. they dont seem to fit into the scene, color-wise.
otherwise, the idea is very good. keep up the good work  |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Posted: Tue May 31, 2005 10:00 pm |
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Guy in the middleground? The one running across the street? Er, I'll admit I didn't use any reference, but I thought it looked okay, at least no glaring impossibilities (I changed his face)
Note that I've never seen snowfall in person (snow yes, snowing no), so I have no idea how far out you ccould actually see the snowflakes, can anyone give me general "rules" - so to speak - on what the atmosphere looks like when it snows?
Should I keep it or toss it? Any changes to be made to make it look more plausible? (presuming it doesn't look that way right now) _________________ Derelict Studios|Godwin's Space |
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seth1 member
Member # Joined: 06 Jun 2004 Posts: 534
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Thr3ddy junior member
Member # Joined: 01 Feb 2004 Posts: 22 Location: The Netherlands
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Posted: Wed Jun 01, 2005 9:33 pm |
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Great picture, the only thing that I could find is a lack of detail on the running guy's rifle. _________________ Eddy Luten - EddyLuten.com |
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Godwin member
Member # Joined: 24 Apr 2002 Posts: 701 Location: Singapore
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Posted: Thu Jun 02, 2005 4:01 am |
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hmmm, changed the colour a little, this is final (as far as the mod leader is concerned, cos he apparently sent it to PC gamer, let's hope it gets printed somewhere)
 _________________ Derelict Studios|Godwin's Space |
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Immortal_Souls member
Member # Joined: 08 Apr 2003 Posts: 66 Location: Adelaide Australia
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Posted: Fri Jun 03, 2005 5:22 pm |
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Wow.. very impressive Godwin. Do you think that maybe if the fire is blazing on the road there that the snow would not be melted? Maybe you could change the snow in the centre there into a puddle.. Just a thought.. Great stuff by the way! Oh and maybe a few bullets and cracks or broken bits in the buildings to show that fighting is going on.. hope that gives ya some ideas  _________________ Why dont you clone yourself!
-- Why's that?--
So you can go and F*** yourself!!!
*Quote from Arnold Schwartzeneggars movie The 6th Day* |
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