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Author   Topic : "[help needed] pyramide"
ime
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Joined: 08 Jul 2000
Posts: 156
Location: Estonia

PostPosted: Fri Nov 17, 2000 2:51 am     Reply with quote
can anyone please help me with pyaramide
i'm trying to start with simple shapes but i cannot achieve real look with such a simple thing as flying pyramide is

please post your version of it...
thanx ahead guys

[This message has been edited by ime (edited November 17, 2000).]
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YourMum
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Joined: 04 Sep 2000
Posts: 362
Location: HKI, Finland

PostPosted: Fri Nov 17, 2000 4:36 am     Reply with quote
Hi, ime! I got this out from 3DSMax: hope it help a bit. This is a perspective view.

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ime
member


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Joined: 08 Jul 2000
Posts: 156
Location: Estonia

PostPosted: Fri Nov 17, 2000 4:51 am     Reply with quote
thanx mum
it did help... i mean trying to achieve realistic look by lightening it i forgot about the correct perspective

please everyone... just a little flying pyramide
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Anthony J
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Joined: 22 Oct 1999
Posts: 412
Location: Oakville

PostPosted: Fri Nov 17, 2000 6:33 am     Reply with quote
hey ime i don't have much time to wip one up right now, but when i get back from work i'll help you out if i can!

t'ill then, have an ill day!


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http://anthonys.8m.com

"you must feel the force in order to use it Obi-Wan..."
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kig
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Joined: 26 May 2002
Posts: 28
Location: funland

PostPosted: Fri Nov 17, 2000 7:20 am     Reply with quote
Remember to put a lot of debris and dirt fall off the pyramid when it flies to show off it's moving. If it's all clean and stuff it'll look like a floating primitive. Unless it's a bitchin' spaceship with loads of detail like a borg cube split in half at the space divider.
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Kaiju
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Joined: 18 Mar 2000
Posts: 114
Location: Somewhere

PostPosted: Fri Nov 17, 2000 7:48 am     Reply with quote
I made a quick pic for you ime, but I'm having connection problems with my ftp site. I'll try and email it to you.
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Kaiju
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Joined: 18 Mar 2000
Posts: 114
Location: Somewhere

PostPosted: Fri Nov 17, 2000 10:46 am     Reply with quote
This is just one point perspective. The blue lines are to set the perspective. The red lines are horizontal running parallel. I use the green lines to find the center of the pyramid. Then you the height is determined by drawing a line perpindicular to the horizontal lines. Hope this helps



By the way I did this real quick, so all the lines are not perfect and it throws the shape off a little, but you should get the idea.

[This message has been edited by Kaiju (edited November 17, 2000).]
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